Logo
Explore Help
Sign In
mirror-games/glest-source
1
0
Fork 0
You've already forked glest-source
mirror of https://github.com/glest/glest-source.git synced 2025-09-26 07:28:59 +02:00
Code Issues Projects Releases Wiki Activity
Files
7e6a7a85f7e77c88960febc8928aa7b6fdd80e1c
glest-source/source/shared_lib/sources/platform
History
Mark Vejvoda 7e6a7a85f7 - big fight to get libircclient compiled in VC++ but we won the battle (requires new win32 deps.. NOT ming deps)
2010-12-23 02:17:29 +00:00
..
common
- added more stable way of setting thread run state
2010-12-22 00:15:32 +00:00
macosx
- added GeoVah's initila Mac osX support (via cmake)
2010-09-16 15:15:42 +00:00
miniupnpc
- updated win32 files / project to properly compile UPNP
2010-12-21 06:03:38 +00:00
posix
- big fight to get libircclient compiled in VC++ but we won the battle (requires new win32 deps.. NOT ming deps)
2010-12-23 02:17:29 +00:00
sdl
- another attempt to guard socket thread access so avoid menu hang problems
2010-12-18 19:52:47 +00:00
unix
- bugfix to fallback to a default configured font if the specified font in the ini property fails to load. The default font is 'fixed' but can be overriden in the ini using:
2010-10-09 20:35:53 +00:00
win32
- some intial changes to support cross-compilation under mingw
2010-12-04 23:19:43 +00:00
Powered by Gitea Version: 1.24.6 Page: 1180ms Template: 76ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API