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mirror-games/glest-source
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82cd1d3e9cc0c5c494d133c9e35f7540de060fd5
glest-source/source/shared_lib/include
History
Mark Vejvoda 82cd1d3e9c - restore timeflow and gamecamera on load game
2012-03-12 23:40:54 +00:00
..
feathery_ftp
- disallow non compressed tileset downloads when client IP not on same subnet as host
2011-11-29 05:07:18 +00:00
graphics
- restore timeflow and gamecamera on load game
2012-03-12 23:40:54 +00:00
libircclient/include
- build fix for poor distros who have a hard time with libircclient (now we just include this small lib in the source tree) so no longer required as an external lib
2010-12-27 09:01:40 +00:00
lua
- fixed Martiño Figueroa's name in all copyrights in source code
2011-12-14 07:40:48 +00:00
map
- fixed Martiño Figueroa's name in all copyrights in source code
2011-12-14 07:40:48 +00:00
platform
- initial loading logic for loading of saved games.
2012-03-12 23:08:22 +00:00
sound
- fixed Martiño Figueroa's name in all copyrights in source code
2011-12-14 07:40:48 +00:00
streflop
- fixed soft float support so megaglest might now work with other architectures at least in terms of streflop support
2012-02-11 15:20:40 +00:00
util
- initial work to save game state to XML. Current only saves when out of synch or game end occurs and saves to same folder as log files and file is called: megaglest-saved.xml
2012-03-10 03:27:25 +00:00
xml
- initial loading logic for loading of saved games.
2012-03-12 23:08:22 +00:00
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