glest-source/source/glest_game/menu/menu_state_root.h
2011-04-10 20:03:38 +00:00

52 lines
1.3 KiB
C++

// ==============================================================
// This file is part of Glest (www.glest.org)
//
// Copyright (C) 2001-2005 Martiño Figueroa
//
// You can redistribute this code and/or modify it under
// the terms of the GNU General Public License as published
// by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version
// ==============================================================
#ifndef _GLEST_GAME_MENUSTATEROOT_H_
#define _GLEST_GAME_MENUSTATEROOT_H_
#include "main_menu.h"
#include "leak_dumper.h"
namespace Glest{ namespace Game{
// ===============================
// class MenuStateRoot
// ===============================
class GraphicMessageBox;
class MenuStateRoot: public MenuState{
private:
GraphicButton buttonNewGame;
GraphicButton buttonMods;
GraphicButton buttonOptions;
GraphicButton buttonAbout;
GraphicButton buttonExit;
GraphicLabel labelVersion;
GraphicMessageBox mainMessageBox;
public:
MenuStateRoot(Program *program, MainMenu *mainMenu);
void mouseClick(int x, int y, MouseButton mouseButton);
void mouseMove(int x, int y, const MouseState *mouseState);
void render();
void update();
virtual void keyDown(char key);
void showMessageBox(const string &text, const string &header, bool toggle);
};
}}//end namespace
#endif