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mirror-games
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glest-source
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glest-source
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source
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shared_lib
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Mark Vejvoda
8860fd0dc8
- fix saved games in headless server mode
2012-03-14 23:25:47 +00:00
..
include
- ALL XML loading will default to rapidxml, we now ONLY use xerces for saving the game (until i get time to implement xml save using rapidxml)
2012-03-14 22:48:46 +00:00
sources
- fix saved games in headless server mode
2012-03-14 23:25:47 +00:00
CMakeLists.txt
- added insanely fast rapidxml as a supported xml engine to use. Currently its ONLY used for loading saved game xml and the currently class ONLY handles loading (not saving) xml's.
2012-03-14 21:52:13 +00:00