Logo
Explore Help
Sign In
mirror-games/glest-source
1
0
Fork 0
You've already forked glest-source
mirror of https://github.com/glest/glest-source.git synced 2025-09-25 15:09:03 +02:00
Code Issues Projects Releases Wiki Activity
Files
8be4bafdcf63697000aef8793576bbab8ef58ce5
glest-source/source/shared_lib/sources/util
History
Mark Vejvoda 8be4bafdcf - bugfix for segfault with new debug method needs to properly init debug system in a new area
2011-03-28 04:30:52 +00:00
..
checksum.cpp
- performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method.
2011-03-28 03:54:23 +00:00
conversion.cpp
- compiler fix for win32 build
2011-01-11 22:16:47 +00:00
leak_dumper.cpp
- added leak_dumper header all over the place (not yet functional in linux)
2010-09-07 05:25:40 +00:00
profiler.cpp
- added new commandline option to convert folders of g3d models to use specified texture format
2011-03-13 08:23:43 +00:00
properties.cpp
- performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method.
2011-03-28 03:54:23 +00:00
randomgen.cpp
- fixed two nasty AI bugs which would cause out of synch and memory corruption problems
2010-06-08 07:40:32 +00:00
util.cpp
- bugfix for segfault with new debug method needs to properly init debug system in a new area
2011-03-28 04:30:52 +00:00
Powered by Gitea Version: 1.24.6 Page: 241ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API