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//#define SL_LEAK_DUMP - got better / more accurate stack dumps when we detect errors in game. - Both of these need to be worked on in windows next, win32 may not compile for now until i fix it on that platform. - BE VERY CAREFUL when working in leak_dumper.* it may cause GCC and your system to crash if you don't know what you are doing!
114 lines
3.4 KiB
C++
114 lines
3.4 KiB
C++
// ==============================================================
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// This file is part of Glest Shared Library (www.glest.org)
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//
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// Copyright (C) 2001-2008 Martiño Figueroa
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//
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// You can redistribute this code and/or modify it under
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// the terms of the GNU General Public License as published
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// by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version
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// ==============================================================
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#include "leak_dumper.h"
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#ifdef SL_LEAK_DUMP
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using Shared::Platform::MutexSafeWrapper;
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bool AllocInfo::application_binary_initialized = false;
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static AllocRegistry memoryLeaks = AllocRegistry::getInstance();
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// =====================================================
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// class AllocRegistry
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// =====================================================
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// ===================== PUBLIC ========================
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AllocRegistry::~AllocRegistry() {
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dump("leak_dump.log");
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}
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void AllocRegistry::allocate(AllocInfo info) {
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//if(info.line == 0) return;
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MutexSafeWrapper safeMutexMasterList(mutex);
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//printf("ALLOCATE.\tfile: %s, line: %d, bytes: %lu, array: %d inuse: %d\n", info.file, info.line, info.bytes, info.array, info.inuse);
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if(info.line > 0) {
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++allocCount;
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allocBytes += info.bytes;
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}
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//bool found = false;
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for(int i = (nextFreeIndex >= 0 ? nextFreeIndex : 0); i < maxAllocs; ++i) {
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if(allocs[i].freetouse == true && allocs[i].inuse == false) {
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allocs[i]= info;
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nextFreeIndex=-1;
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//found = true;
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return;
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}
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}
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//if(found == false) {
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//printf("ALLOCATE NOT MONITORED\n");
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printf("ALLOCATE NOT MONITORED.\tfile: %s, line: %d, ptr [%p], bytes: %lu, array: %d inuse: %d, \n%s\n", info.file, info.line, info.ptr, info.bytes, info.array, info.inuse, info.stack.c_str());
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++nonMonitoredCount;
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nonMonitoredBytes+= info.bytes;
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//}
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}
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void AllocRegistry::deallocate(void* ptr, bool array,const char* file, int line) {
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//if(line == 0) return;
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MutexSafeWrapper safeMutexMasterList(mutex);
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//bool found = false;
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for(int i=0; i < maxAllocs; ++i) {
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if(allocs[i].freetouse == false && allocs[i].inuse == true &&
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allocs[i].ptr == ptr && allocs[i].array == array) {
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allocs[i].freetouse= true;
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allocs[i].inuse = false;
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nextFreeIndex=i;
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//found = true;
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//break;
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return;
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}
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}
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//if(found == false) {
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if(line > 0) printf("WARNING, possible error on pointer delete for ptr [%p] array = %d, file [%s] line: %d\n%s\n",ptr,array,file, line,AllocInfo::getStackTrace().c_str());
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//}
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}
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void AllocRegistry::dump(const char *path) {
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#ifdef WIN32
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FILE* f= = _wfopen(utf8_decode(path).c_str(), L"wt");
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#else
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FILE *f= fopen(path, "wt");
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#endif
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int leakCount=0;
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size_t leakBytes=0;
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fprintf(f, "Memory leak dump\n\n");
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for(int i=0; i<maxAllocs; ++i){
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AllocInfo &info = allocs[i];
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if(info.freetouse == false && info.inuse == true) {
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if(info.line > 0) {
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leakBytes += info.bytes;
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//allocs[i].stack = AllocInfo::getStackTrace();
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fprintf(f, "Leak #%d.\tfile: %s, line: %d, ptr [%p], bytes: %lu, array: %d, inuse: %d\n%s", ++leakCount, info.file, info.line, info.ptr, info.bytes, info.array,info.inuse,info.stack.c_str());
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}
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}
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}
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fprintf(f, "\nTotal leaks: %d, %lu bytes\n", leakCount, leakBytes);
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fprintf(f, "Total allocations: %d, %lu bytes\n", allocCount, allocBytes);
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fprintf(f, "Not monitored allocations: %d, %lu bytes\n", nonMonitoredCount, nonMonitoredBytes);
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fclose(f);
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}
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#endif
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