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mirror-games/glest-source
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mirror of https://github.com/glest/glest-source.git synced 2025-09-26 23:49:03 +02:00
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8ea62354953641eeba3788d015ef3f1aa035ceb1
glest-source/source/shared_lib/sources/platform
History
Mark Vejvoda 8ea6235495 ensure pre cache crc thread does not interfere with running game
2013-11-10 19:47:04 +00:00
..
common
ensure pre cache crc thread does not interfere with running game
2013-11-10 19:47:04 +00:00
macosx
- updated to meet debian standards
2012-11-23 06:21:08 +00:00
miniupnpc
- updated code to protect against null pointers and uninitialized values and threading issues
2013-02-04 08:30:43 +00:00
posix
added ip address for socket write errors
2013-11-09 19:32:13 +00:00
sdl
do not crash and exit game when core data textures are not found
2013-11-06 02:02:00 +00:00
unix
fixed legacyfont
2011-11-01 23:51:28 +00:00
win32
added a check for data and user data paths being the same
2013-11-06 00:31:36 +00:00
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