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924b0898ba3ff3a0044e9f5674c096b51eb1a54f
glest-source/source/glest_game/graphics
History
Mark Vejvoda ff58a868b3 - attempt to bugfix windows using proper printf syntax for data types
2012-11-10 06:37:23 +00:00
..
particle_type.cpp
- got built in memory leak working. Just edit leak_dumper.h and uncomment:
2012-04-14 21:21:09 +00:00
particle_type.h
- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
2012-04-20 01:04:05 +00:00
renderer.cpp
- attempt to bugfix windows using proper printf syntax for data types
2012-11-10 06:37:23 +00:00
renderer.h
- added a bit more lua and updated capture enemy flag
2012-10-13 07:33:33 +00:00
unit_particle_type.cpp
- removed debug stacktrace in ObjectParticleSystemType
2012-07-18 14:31:56 +00:00
unit_particle_type.h
- bugfix for validation techtree (resources with particles caused crash on validate)
2012-05-24 07:08:31 +00:00
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