Mark Vejvoda
9271d7d7f6
- initial loading logic for loading of saved games.
...
- currently we always save the game during out of synch or on game quit.
- added a new commandline option to load the last saved game, this doesn't do much yet, just creates units in the map locations they were when the game was saved
./megaglest --load-saved-game
2012-03-12 23:08:22 +00:00
..
2011-12-16 05:30:46 +00:00
2012-01-05 22:35:05 +00:00
2011-12-25 03:09:39 +00:00
2010-09-07 05:25:40 +00:00
2010-09-07 05:25:40 +00:00
2011-12-14 07:40:48 +00:00
2011-12-23 08:20:54 +00:00
2011-09-30 23:55:07 +00:00
2011-12-14 07:40:48 +00:00
2012-01-05 22:35:05 +00:00
2012-01-05 22:35:05 +00:00
2011-12-14 07:40:48 +00:00
2011-12-14 07:40:48 +00:00
2010-09-07 05:25:40 +00:00
2011-12-14 07:40:48 +00:00
2010-09-07 05:25:40 +00:00
2011-12-14 07:40:48 +00:00
2011-12-14 07:40:48 +00:00
2011-12-14 07:40:48 +00:00
2011-12-14 07:40:48 +00:00
2011-12-14 07:40:48 +00:00
2011-12-14 07:40:48 +00:00
2011-12-14 07:40:48 +00:00
2012-03-10 03:27:25 +00:00
2011-12-14 07:40:48 +00:00
2011-07-01 23:13:55 +00:00
2011-12-14 07:40:48 +00:00
2011-12-02 22:04:02 +00:00
2011-12-14 07:40:48 +00:00
2011-12-14 07:40:48 +00:00
2011-12-14 07:40:48 +00:00
2011-12-15 11:16:14 +00:00
2011-07-01 23:13:55 +00:00
2012-03-12 23:08:22 +00:00