mirror of
https://github.com/glest/glest-source.git
synced 2025-02-24 03:32:35 +01:00
136 lines
6.1 KiB
Bash
Executable File
136 lines
6.1 KiB
Bash
Executable File
#!/bin/bash
|
|
# Use this script to build MegaGlest Data Archive for a Version Release
|
|
# ----------------------------------------------------------------------------
|
|
# Written by Mark Vejvoda <mark_vejvoda@hotmail.com>
|
|
# Copyright (c) 2011 Mark Vejvoda under GNU GPL v3.0+
|
|
|
|
# Consider setting this for small packages if there's plenty of RAM and CPU available:
|
|
#export XZ_OPT="$XZ_OPT -9e"
|
|
|
|
VERSION=`./mg-version.sh --version`
|
|
RELEASENAME=megaglest-data
|
|
#PACKAGE="$RELEASENAME-$VERSION.7z"
|
|
PACKAGE="$RELEASENAME-$VERSION.tar.xz"
|
|
CURRENTDIR="$(dirname $(readlink -f $0))"
|
|
RELEASEDIR="$CURRENTDIR/release/$RELEASENAME-$VERSION/megaglest-$VERSION"
|
|
SOURCEDIR="$CURRENTDIR/../../source/"
|
|
REPODIR="$CURRENTDIR/../../"
|
|
|
|
echo "Creating data package in $RELEASEDIR"
|
|
|
|
[[ -d "$RELEASEDIR" ]] && rm -rf "$RELEASEDIR"
|
|
mkdir -p "$RELEASEDIR"
|
|
|
|
# copy data
|
|
echo "Exporting image and ini files ..."
|
|
cd "$RELEASEDIR"
|
|
# svn export --force "$CURRENTDIR/../../mk/linux/megaglest.bmp" "$RELEASEDIR/megaglest.bmp"
|
|
# svn export --force "$CURRENTDIR/../../mk/linux/megaglest.desktop" "$RELEASEDIR/megaglest.desktop"
|
|
# svn export --force "$CURRENTDIR/../../mk/linux/megaglest.png" "$RELEASEDIR/megaglest.png"
|
|
# svn export --force "$CURRENTDIR/../../mk/linux/megaglest.xpm" "$RELEASEDIR/megaglest.xpm"
|
|
# svn export --force "$CURRENTDIR/../../mk/linux/glest.ico" "$RELEASEDIR/glest.ico"
|
|
# svn export --force "$CURRENTDIR/../../mk/linux/configuration.xml" "$RELEASEDIR/configuration.xml"
|
|
|
|
# svn export --force "$CURRENTDIR/../../data/glest_game/megaglest.ico" "$RELEASEDIR/megaglest.ico"
|
|
# svn export --force "$CURRENTDIR/../../data/glest_game/g3dviewer.ico" "$RELEASEDIR/g3dviewer.ico"
|
|
# svn export --force "$CURRENTDIR/../../data/glest_game/editor.ico" "$RELEASEDIR/editor.ico"
|
|
# svn export --force "$CURRENTDIR/../../data/glest_game/servers.ini" "$RELEASEDIR/servers.ini"
|
|
# svn export --force "$CURRENTDIR/../../data/glest_game/glest.ini" "$RELEASEDIR/glest_windows.ini"
|
|
# svn export --force "$CURRENTDIR/../../mk/linux/glest.ini" "$RELEASEDIR/glest_linux.ini"
|
|
# svn export --force "$CURRENTDIR/../../data/glest_game/glestkeys.ini" "$RELEASEDIR/glestkeys.ini"
|
|
git archive --remote ${REPODIR}/data/glest_game/ HEAD: CMakeLists.txt | tar x
|
|
#git archive --remote ${REPODIR} HEAD:mk/linux/ megaglest.bmp | tar x
|
|
#git archive --remote ${REPODIR} HEAD:mk/linux/ megaglest.desktop | tar x
|
|
#git archive --remote ${REPODIR} HEAD:mk/linux/ megaglest.png | tar x
|
|
#git archive --remote ${REPODIR} HEAD:mk/linux/ megaglest.xpm | tar x
|
|
#git archive --remote ${REPODIR} HEAD:mk/linux/ glest.ico | tar x
|
|
#git archive --remote ${REPODIR} HEAD:mk/linux/ glest.ini | tar x
|
|
#mv glest.ini glest_linux.ini
|
|
#git archive --remote ${REPODIR}/data/glest_game/ HEAD: megaglest.ico | tar x
|
|
#git archive --remote ${REPODIR}/data/glest_game/ HEAD: g3dviewer.ico | tar x
|
|
#git archive --remote ${REPODIR}/data/glest_game/ HEAD: editor.ico | tar x
|
|
#git archive --remote ${REPODIR}/data/glest_game/ HEAD: servers.ini | tar x
|
|
#git archive --remote ${REPODIR}/data/glest_game/ HEAD: glest.ini | tar x
|
|
#git archive --remote ${REPODIR}/data/glest_game/ HEAD: glestkeys.ini | tar x
|
|
#mv glest.ini glest_windows.ini
|
|
|
|
echo "Exporting game data files ..."
|
|
cd "$RELEASEDIR"
|
|
mkdir -p "$RELEASEDIR/data/"
|
|
cd "$RELEASEDIR/data/"
|
|
# svn export --force "$CURRENTDIR/../../data/glest_game/data" "$RELEASEDIR/data/"
|
|
git archive --remote ${REPODIR}/data/glest_game/ HEAD:data | tar x
|
|
|
|
echo "Exporting doc files ..."
|
|
cd "$RELEASEDIR"
|
|
mkdir -p "$RELEASEDIR/docs/"
|
|
cd "$RELEASEDIR/docs/"
|
|
#svn export --force "$CURRENTDIR/../../data/glest_game/docs" "$RELEASEDIR/docs/"
|
|
git archive --remote ${REPODIR}/data/glest_game/ HEAD:docs | tar x
|
|
|
|
cd "$RELEASEDIR/docs/"
|
|
#svn export --force "$CURRENTDIR/../../docs/CHANGELOG.txt" "$RELEASEDIR/docs/CHANGELOG.txt"
|
|
git archive --remote ${REPODIR} HEAD:docs/ CHANGELOG.txt | tar x
|
|
|
|
cd "$RELEASEDIR/docs/"
|
|
#svn export --force "$CURRENTDIR/../../docs/README.txt" "$RELEASEDIR/docs/README.txt"
|
|
git archive --remote ${REPODIR} HEAD:docs/ README.txt | tar x
|
|
|
|
echo "Exporting map files ..."
|
|
cd "$RELEASEDIR"
|
|
mkdir -p "$RELEASEDIR/maps/"
|
|
cd "$RELEASEDIR/maps/"
|
|
#svn export --force "$CURRENTDIR/../../data/glest_game/maps" "$RELEASEDIR/maps/"
|
|
git archive --remote ${REPODIR}/data/glest_game/ HEAD:maps | tar x
|
|
|
|
echo "Exporting scenario files ..."
|
|
cd "$RELEASEDIR"
|
|
mkdir -p "$RELEASEDIR/scenarios/"
|
|
cd "$RELEASEDIR/scenarios/"
|
|
#svn export --force "$CURRENTDIR/../../data/glest_game/scenarios" "$RELEASEDIR/scenarios/"
|
|
git archive --remote ${REPODIR}/data/glest_game/ HEAD:scenarios | tar x
|
|
|
|
echo "Exporting tech files ..."
|
|
cd "$RELEASEDIR"
|
|
mkdir -p "$RELEASEDIR/techs/"
|
|
cd "$RELEASEDIR/techs/"
|
|
#svn export --force "$CURRENTDIR/../../data/glest_game/techs" "$RELEASEDIR/techs/"
|
|
git archive --remote ${REPODIR}/data/glest_game/ HEAD:techs | tar x
|
|
|
|
echo "Exporting tileset files ..."
|
|
cd "$RELEASEDIR"
|
|
mkdir -p "$RELEASEDIR/tilesets/"
|
|
cd "$RELEASEDIR/tilesets/"
|
|
#svn export --force "$CURRENTDIR/../../data/glest_game/tilesets" "$RELEASEDIR/tilesets/"
|
|
git archive --remote ${REPODIR}/data/glest_game/ HEAD:tilesets | tar x
|
|
|
|
echo "Exporting tutorial files ..."
|
|
cd "$RELEASEDIR"
|
|
mkdir -p "$RELEASEDIR/tutorials/"
|
|
cd "$RELEASEDIR/tutorials/"
|
|
# svn export --force "$CURRENTDIR/../../data/glest_game/tutorials" "$RELEASEDIR/tutorials/"
|
|
git archive --remote ${REPODIR}/data/glest_game/ HEAD:tutorials | tar x
|
|
|
|
# special export for flag images
|
|
# mkdir -p "$RELEASEDIR/data/core/misc_textures/flags/"
|
|
# svn export --force "$CURRENTDIR/../../source/masterserver/flags" "$RELEASEDIR/data/core/misc_textures/flags/"
|
|
|
|
# cd "$RELEASEDIR"
|
|
#svn export --force "$CURRENTDIR/../../data/glest_game/CMakeLists.txt" "$RELEASEDIR/CMakeLists.txt"
|
|
# git archive --remote ${REPODIR}/data/glest_game/ HEAD: CMakeLists.txt | tar x
|
|
|
|
echo "Removing non required files ..."
|
|
cd "$CURRENTDIR"
|
|
# START
|
|
# remove embedded data
|
|
rm -rf "$RELEASEDIR/data/core/fonts"
|
|
# END
|
|
|
|
echo "creating $PACKAGE"
|
|
[[ -f "$release/$PACKAGE" ]] && rm "release/$PACKAGE"
|
|
#tar cJf "release/$PACKAGE" -C "$CURRENTDIR/release/" "$RELEASENAME-$VERSION"
|
|
tar -cf - -C "$CURRENTDIR/release/$RELEASENAME-$VERSION/" "megaglest-$VERSION" | xz > release/$PACKAGE
|
|
# 7z a -mmt -mx=9 -ms=on -mhc=on "release/$PACKAGE" "$CURRENTDIR/release/$RELEASENAME-$VERSION"
|
|
|
|
ls -la release/$PACKAGE
|