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mirror-games
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glest-source
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glest-source
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source
/
shared_lib
/
include
History
Mark Vejvoda
17da18978a
init variables
2013-06-22 07:39:12 +00:00
..
compression
saved games for rejoining in progress games saves to .zip and sends that to clients.
2013-05-01 20:56:19 +00:00
feathery_ftp
- updated code to protect against null pointers and uninitialized values and threading issues
2013-02-04 08:30:43 +00:00
graphics
init variables
2013-06-22 07:39:12 +00:00
libircclient
/include
…
lua
added some new lua methods to determine day or night and new event
2013-05-25 20:46:36 +00:00
map
…
platform
bugfix for vc++ compiling
2013-06-22 04:32:22 +00:00
sound
…
streflop
…
util
bugfixes for attack boost did not properly rollback boost value sometimes for multiplier style boosts
2013-06-06 04:10:49 +00:00
xml
added more unit tests and did some refactoring of xml parser code
2013-05-03 20:18:01 +00:00