glest-source/source/glest_game/menu/menu_state_options.h
andy5995 643aff1aa3
glest_game/menu:reformat/restyle source code
* used 'indent -nut -i2 -bli0 -ppi 3 *`
2018-01-25 02:21:52 -06:00

125 lines
3.8 KiB
C++

// ==============================================================
// This file is part of Glest (www.glest.org)
//
// Copyright (C) 2001-2008 Martiño Figueroa
//
// You can redistribute this code and/or modify it under
// the terms of the GNU General Public License as published
// by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version
// ==============================================================
#ifndef _GLEST_GAME_MENUSTATEOPTIONS_H_
# define _GLEST_GAME_MENUSTATEOPTIONS_H_
# include "main_menu.h"
# include "leak_dumper.h"
namespace Glest
{
namespace Game
{
// ===============================
// class MenuStateOptions
// ===============================
class MenuStateOptions:public MenuState
{
private:
GraphicButton buttonOk;
GraphicButton buttonReturn;
GraphicLabel labelLang;
GraphicListBox listBoxLang;
GraphicLabel labelPlayerName;
GraphicLabel labelPlayerNameLabel;
GraphicLabel *activeInputLabel;
GraphicButton buttonKeyboardSetup; // configure the keyboard
GraphicButton buttonVideoSection;
GraphicButton buttonAudioSection;
GraphicButton buttonMiscSection;
GraphicButton buttonNetworkSettings;
GraphicLabel labelFontSizeAdjustment;
GraphicListBox listFontSizeAdjustment;
GraphicMessageBox mainMessageBox;
int mainMessageBoxState;
GraphicLabel labelScreenShotType;
GraphicListBox listBoxScreenShotType;
GraphicLabel labelDisableScreenshotConsoleText;
GraphicCheckBox checkBoxDisableScreenshotConsoleText;
GraphicLabel labelMouseMoveScrollsWorld;
GraphicCheckBox checkBoxMouseMoveScrollsWorld;
GraphicLabel labelCameraMoveSpeed;
GraphicListBox listCameraMoveSpeed;
GraphicLabel labelVisibleHud;
GraphicCheckBox checkBoxVisibleHud;
GraphicLabel labelHealthBars;
GraphicListBox listBoxHealthBars;
GraphicLabel labelTimeDisplay;
GraphicCheckBox checkBoxTimeDisplay;
GraphicLabel labelChatStaysActive;
GraphicCheckBox checkBoxChatStaysActive;
GraphicLabel labelLuaDisableSecuritySandbox;
GraphicCheckBox checkBoxLuaDisableSecuritySandbox;
GraphicMessageBox luaMessageBox;
int luaMessageBoxState;
map < string, string > languageList;
GraphicLabel labelCustomTranslation;
GraphicCheckBox checkBoxCustomTranslation;
GraphicButton buttonGetNewLanguageFiles;
GraphicButton buttonDeleteNewLanguageFiles;
GraphicLabel labelTransifexUserLabel;
GraphicLabel labelTransifexUser;
GraphicLabel labelTransifexPwdLabel;
GraphicLabel labelTransifexPwd;
GraphicLabel labelTransifexI18NLabel;
GraphicLabel labelTransifexI18N;
ProgramState **parentUI;
public:
MenuStateOptions (Program * program, MainMenu * mainMenu,
ProgramState ** parentUI = NULL);
virtual ~ MenuStateOptions ();
void mouseClick (int x, int y, MouseButton mouseButton);
void mouseMove (int x, int y, const MouseState * mouseState);
void render ();
virtual bool textInput (std::string text);
virtual void keyDown (SDL_KeyboardEvent key);
virtual void keyPress (SDL_KeyboardEvent c);
virtual bool isInSpecialKeyCaptureEvent ();
virtual void reloadUI ();
private:
void saveConfig ();
void setActiveInputLable (GraphicLabel * newLable);
void showMessageBox (const string & text, const string & header,
bool toggle);
void showLuaMessageBox (const string & text, const string & header,
bool toggle);
void setupTransifexUI ();
};
}} //end namespace
#endif