Logo
Explore Help
Sign In
mirror-games/glest-source
1
0
Fork 0
You've already forked glest-source
mirror of https://github.com/glest/glest-source.git synced 2025-09-26 15:39:21 +02:00
Code Issues Projects Releases Wiki Activity
Files
9852325da6c9d6a6a8e818372f8f34359f2e30e5
glest-source/source/shared_lib/sources/platform/sdl
History
Mark Vejvoda 724d274367 - fixed pixel buffer logic on windows (wacky vc++ 2008 doesn't properly allocate memory on vector.reserve();
2011-12-13 22:21:21 +00:00
..
factory_repository.cpp
- Added ability to disable sound for poor users with non-functional sound
2010-07-16 06:35:22 +00:00
gl_wrap.cpp
- fixed pixel buffer logic on windows (wacky vc++ 2008 doesn't properly allocate memory on vector.reserve();
2011-12-13 22:21:21 +00:00
platform_util.cpp
Added more debugging and option to disable new streflop usage.
2010-05-01 20:14:25 +00:00
thread.cpp
- bugfixes related to cppcheck report
2011-12-02 16:07:59 +00:00
window_gl.cpp
- added the ability to toggle hardware acceleration and full screen anti-aliasing via ini settings
2010-07-11 07:38:08 +00:00
window.cpp
- admin connected to a headless server can now restore auto saved game settings
2011-12-03 08:17:49 +00:00
Powered by Gitea Version: 1.24.6 Page: 154ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API