This website requires JavaScript.
Explore
Help
Register
Sign In
mirror-games
/
glest-source
Watch
1
Star
0
Fork
0
You've already forked glest-source
mirror of
https://github.com/glest/glest-source.git
synced
2025-02-25 12:12:25 +01:00
Code
Issues
Projects
Releases
Wiki
Activity
glest-source
/
source
/
shared_lib
/
include
/
sound
History
Mark Vejvoda
d10054f1c3
- moved sound system debug into a new debugSound property to lessen the impact of regular debug logging since sound processing is now threaded and therefore logging sound system items may slow down performance
...
- added texture caching for faction preview textures
2011-01-26 09:09:59 +00:00
..
ds8
- added CMAKE support for building MG in Windows using MingW
2010-12-11 06:32:21 +00:00
openal
- moved sound system debug into a new debugSound property to lessen the impact of regular debug logging since sound processing is now threaded and therefore logging sound system items may slow down performance
2011-01-26 09:09:59 +00:00
sound_factory_none.h
- added leak_dumper header all over the place (not yet functional in linux)
2010-09-07 05:25:40 +00:00
sound_factory.h
- added leak_dumper header all over the place (not yet functional in linux)
2010-09-07 05:25:40 +00:00
sound_file_loader.h
- added leak_dumper header all over the place (not yet functional in linux)
2010-09-07 05:25:40 +00:00
sound_interface.h
- added leak_dumper header all over the place (not yet functional in linux)
2010-09-07 05:25:40 +00:00
sound_player.h
- added leak_dumper header all over the place (not yet functional in linux)
2010-09-07 05:25:40 +00:00
sound.h
- added leak_dumper header all over the place (not yet functional in linux)
2010-09-07 05:25:40 +00:00