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glest-source
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https://github.com/glest/glest-source.git
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9ffad02f8f66ff1a6a387fd965d77d0dabb006a1
glest-source
/
source
/
shared_lib
/
include
/
graphics
/
gl
History
Mark Vejvoda
5d0eea51e3
- bugfix for rendering labels (now properly lines up with other controls)
2011-10-02 02:14:05 +00:00
..
base_renderer.h
…
context_gl.h
- added screenshot file format to options menu
2011-04-02 21:17:17 +00:00
font_gl.h
- added packaged game fonts
2011-06-07 02:37:58 +00:00
font_textFTGL.h
- pre-calc font height for ftgl and optionally allow for language specific characters to be used
2011-07-02 18:33:59 +00:00
graphics_factory_basic_gl.h
…
graphics_factory_gl2.h
…
graphics_factory_gl.h
…
model_gl.h
…
model_renderer_gl.h
…
opengl.h
- bugfixes to avoid segfault when user has no sound card or openal cannot init
2011-05-18 17:54:46 +00:00
particle_renderer_gl.h
- merged in willvarfar's particle patch
2011-07-06 22:23:51 +00:00
shader_gl.h
…
text_renderer_gl.h
- bugfix for rendering labels (now properly lines up with other controls)
2011-10-02 02:14:05 +00:00
texture_gl.h
- added new ini setting to see if this helps fix non power of two texture loading for some ATI video cards, user needs to set this in the ini:
2011-04-28 07:48:19 +00:00