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mirror-games
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glest-source
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glest-source
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source
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shared_lib
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include
History
Mark Vejvoda
cc958d266e
- updates for possible chinese support (but i really doubt this shows the right text) but stil la good start
2011-05-25 21:11:12 +00:00
..
feathery_ftp
Stuff from pabs (debian games) round
#1
2011-05-03 07:58:59 +00:00
graphics
- updates for possible chinese support (but i really doubt this shows the right text) but stil la good start
2011-05-25 21:11:12 +00:00
libircclient
/include
- build fix for poor distros who have a hard time with libircclient (now we just include this small lib in the source tree) so no longer required as an external lib
2010-12-27 09:01:40 +00:00
lua
- yaahhoo, now we properly detect invalid LUA functions etc for scenarios
2010-10-09 10:43:23 +00:00
map
diagonal flipping
2011-05-24 00:58:21 +00:00
platform
- more updates to handle unicode (most of the focus was getting tools working in windows using non ascii file paths)
2011-05-23 19:23:00 +00:00
sound
- added a new check to faction validator to report on sound files with a bitrate > 200K
2011-04-09 03:14:05 +00:00
streflop
…
util
- updates to commondata handling. From now on commondata tag specified the commondata folder under a techtree making it easier to share data and portable since you just need to copy the techtree and its contents, this means no sharing data between techtrees (which is good since we don't want such dependencies)
2011-05-06 22:12:16 +00:00
xml
- updates to commondata handling. From now on commondata tag specified the commondata folder under a techtree making it easier to share data and portable since you just need to copy the techtree and its contents, this means no sharing data between techtrees (which is good since we don't want such dependencies)
2011-05-06 22:12:16 +00:00