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mirror of https://github.com/glest/glest-source.git synced 2025-09-29 08:59:01 +02:00
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a0b87ba7eb1af264a9c75dfd3354a31c89a6fd16
glest-source/source/shared_lib/include
History
Mark Vejvoda a17fcdb5b4 bugfixes for thread shutdown
2013-05-17 00:40:54 +00:00
..
compression
saved games for rejoining in progress games saves to .zip and sends that to clients.
2013-05-01 20:56:19 +00:00
feathery_ftp
- updated code to protect against null pointers and uninitialized values and threading issues
2013-02-04 08:30:43 +00:00
graphics
First steps for new terrain texturing. In tileset xml do:
2013-02-20 17:42:47 +00:00
libircclient/include
- build fix for poor distros who have a hard time with libircclient (now we just include this small lib in the source tree) so no longer required as an external lib
2010-12-27 09:01:40 +00:00
lua
- added a bit more lua and updated capture enemy flag
2012-10-13 07:33:33 +00:00
map
- more updates to support big endian
2012-11-01 06:21:35 +00:00
platform
bugfixes for thread shutdown
2013-05-17 00:40:54 +00:00
sound
- more cppcheck code cleanup
2012-10-06 03:42:31 +00:00
streflop
- updated for debian compliance
2012-11-15 07:50:43 +00:00
util
- bugfix on linux
2013-02-04 08:36:03 +00:00
xml
added more unit tests and did some refactoring of xml parser code
2013-05-03 20:18:01 +00:00
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