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576 lines
20 KiB
C++
576 lines
20 KiB
C++
// ==============================================================
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// This file is part of Glest Shared Library (www.glest.org)
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//
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// Copyright (C) 2001-2007 Martio Figueroa
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//
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// You can redistribute this code and/or modify it under
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// the terms of the GNU General Public License as published
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// by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version
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// ==============================================================
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#include "properties.h"
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#include <fstream>
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#include <stdexcept>
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#include <cstring>
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#include "conversion.h"
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#include "util.h"
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#include "platform_common.h"
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#include "platform_util.h"
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#include "randomgen.h"
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#ifdef WIN32
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#include <shlwapi.h>
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#include <shlobj.h>
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#endif
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#include "utf8.h"
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#include "font.h"
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#include "string_utils.h"
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#include "leak_dumper.h"
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using namespace std;
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using namespace Shared::PlatformCommon;
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using namespace Shared::Platform;
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using namespace Shared::Graphics;
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namespace Shared{ namespace Util{
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string Properties::applicationPath = "";
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string Properties::gameVersion = "";
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string Properties::techtreePath = "";
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string Properties::scenarioPath = "";
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string Properties::tutorialPath = "";
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// =====================================================
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// class Properties
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// =====================================================
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void Properties::load(const string &path, bool clearCurrentProperties) {
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char lineBuffer[maxLine]="";
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string line, key, value, original_value;
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size_t pos=0;
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this->path= path;
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bool is_utf8_language = valid_utf8_file(path.c_str());
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#if defined(WIN32) && !defined(__MINGW32__)
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wstring wstr = utf8_decode(path);
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FILE *fp = _wfopen(wstr.c_str(), L"r");
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//wifstream fileStream(fp);
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ifstream fileStream(fp);
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#else
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//wifstream fileStream;
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ifstream fileStream;
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fileStream.open(path.c_str(), ios_base::in);
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#endif
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if(fileStream.is_open() == false){
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if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] path = [%s]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,path.c_str());
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throw megaglest_runtime_error("File NOT FOUND, can't open file: [" + path + "]");
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}
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if(clearCurrentProperties == true) {
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propertyMap.clear();
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propertyMapTmp.clear();
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}
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while(fileStream.eof() == false) {
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lineBuffer[0]='\0';
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fileStream.getline(lineBuffer, maxLine);
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lineBuffer[maxLine-1]='\0';
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//printf("\n[%ls]\n",lineBuffer);
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//printf("\n[%s]\n",&lineBuffer[0]);
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if(lineBuffer[0] != '\0') {
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// If the file is NOT in UTF-8 format convert each line
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if(is_utf8_language == false && Font::forceLegacyFonts == false) {
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char *utfStr = ConvertToUTF8(&lineBuffer[0]);
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//printf("\nBefore [%s] After [%s]\n",&lineBuffer[0],utfStr);
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memset(&lineBuffer[0],0,maxLine);
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memcpy(&lineBuffer[0],&utfStr[0],strlen(utfStr));
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delete [] utfStr;
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}
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else if(is_utf8_language == true && Font::forceLegacyFonts == true) {
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char *asciiStr = ConvertFromUTF8(&lineBuffer[0]);
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//printf("\nBefore [%s] After [%s]\n",&lineBuffer[0],utfStr);
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memset(&lineBuffer[0],0,maxLine);
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memcpy(&lineBuffer[0],&asciiStr[0],strlen(asciiStr));
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delete [] asciiStr;
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}
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}
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//process line if it it not a comment
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if(lineBuffer[0] != ';' && lineBuffer[0] != '#') {
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//wstring wstr = lineBuffer;
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//line.assign(wstr.begin(),wstr.end());
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// gracefully handle win32 \r\n line endings
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size_t len= strlen(lineBuffer);
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if(len > 0 && lineBuffer[len-1] == '\r') {
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lineBuffer[len-1]= 0;
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}
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line= lineBuffer;
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pos= line.find('=');
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if(pos != string::npos){
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key= line.substr(0, pos);
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value= line.substr(pos+1);
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original_value = value;
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if(applyTagsToValue(value) == true) {
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("Property key [%s] now has value [%s] original_value [%s]\n",key.c_str(),value.c_str(),original_value.c_str());
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}
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bool replaceExisting = false;
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if(propertyMap.find(key) != propertyMap.end()) {
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replaceExisting = true;
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}
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propertyMap[key] = original_value;
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propertyMapTmp[key] = value;
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if(replaceExisting == false) {
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propertyVector.push_back(PropertyPair(key, original_value));
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propertyVectorTmp.push_back(PropertyPair(key, value));
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}
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else {
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for(unsigned int i = 0; i < propertyVector.size(); ++i) {
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PropertyPair ¤tPair = propertyVector[i];
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if(currentPair.first == key) {
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currentPair.second = original_value;
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propertyVectorTmp[i].second = value;
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break;
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}
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}
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}
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}
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}
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}
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fileStream.close();
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#if defined(WIN32) && !defined(__MINGW32__)
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if(fp) {
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fclose(fp);
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}
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#endif
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}
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std::map<string,string> Properties::getTagReplacementValues(std::map<string,string> *mapExtraTagReplacementValues) {
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std::map<string,string> mapTagReplacementValues;
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//
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// #1
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// First add the standard tags
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//
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#ifdef WIN32
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const char *homeDir = getenv("USERPROFILE");
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#else
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string home = getUserHome();
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const char *homeDir = home.c_str();
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#endif
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mapTagReplacementValues["~/"] = (homeDir != NULL ? homeDir : "");
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mapTagReplacementValues["$HOME"] = (homeDir != NULL ? homeDir : "");
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mapTagReplacementValues["%%HOME%%"] = (homeDir != NULL ? homeDir : "");
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mapTagReplacementValues["%%USERPROFILE%%"] = (homeDir != NULL ? homeDir : "");
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mapTagReplacementValues["%%HOMEPATH%%"] = (homeDir != NULL ? homeDir : "");
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mapTagReplacementValues["{HOMEPATH}"] = (homeDir != NULL ? homeDir : "");
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// For win32 we allow use of the appdata variable since that is the recommended
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// place for application data in windows platform
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#ifdef WIN32
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TCHAR szPath[MAX_PATH];
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// Get path for each computer, non-user specific and non-roaming data.
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if ( SUCCEEDED( SHGetFolderPath( NULL, CSIDL_APPDATA,
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NULL, 0, szPath))) {
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//const wchar_t *wBuf = &szPath[0];
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//size_t size = MAX_PATH + 1;
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//char pMBBuffer[MAX_PATH + 1]="";
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//wcstombs_s(&size, &pMBBuffer[0], (size_t)size, wBuf, (size_t)size);// Convert to char* from TCHAR[]
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//string appPath="";
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//appPath.assign(&pMBBuffer[0]); // Now assign the char* to the string, and there you have it!!! :)
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std::string appPath = utf8_encode(szPath);
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//string appPath = szPath;
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mapTagReplacementValues["$APPDATA"] = appPath;
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mapTagReplacementValues["%%APPDATA%%"] = appPath;
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mapTagReplacementValues["{APPDATA}"] = appPath;
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}
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#endif
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//char *username = NULL;
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char *username = getenv("USERNAME");
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mapTagReplacementValues["$USERNAME"] = (username != NULL ? username : "");
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mapTagReplacementValues["%%USERNAME%%"] = (username != NULL ? username : "");
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mapTagReplacementValues["{USERNAME}"] = (username != NULL ? username : "");
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mapTagReplacementValues["$APPLICATIONPATH"] = Properties::applicationPath;
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mapTagReplacementValues["%%APPLICATIONPATH%%"] = Properties::applicationPath;
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mapTagReplacementValues["{APPLICATIONPATH}"] = Properties::applicationPath;
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#if defined(CUSTOM_DATA_INSTALL_PATH)
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mapTagReplacementValues["$APPLICATIONDATAPATH"] = formatPath(TOSTRING(CUSTOM_DATA_INSTALL_PATH));
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mapTagReplacementValues["%%APPLICATIONDATAPATH%%"] = formatPath(TOSTRING(CUSTOM_DATA_INSTALL_PATH));
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mapTagReplacementValues["{APPLICATIONDATAPATH}"] = formatPath(TOSTRING(CUSTOM_DATA_INSTALL_PATH));
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#else
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mapTagReplacementValues["$APPLICATIONDATAPATH"] = Properties::applicationPath;
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mapTagReplacementValues["%%APPLICATIONDATAPATH%%"] = Properties::applicationPath;
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mapTagReplacementValues["{APPLICATIONDATAPATH}"] = Properties::applicationPath;
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#endif
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mapTagReplacementValues["{TECHTREEPATH}"] = Properties::techtreePath;
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mapTagReplacementValues["{SCENARIOPATH}"] = Properties::scenarioPath;
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mapTagReplacementValues["{TUTORIALPATH}"] = Properties::tutorialPath;
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mapTagReplacementValues["$GAMEVERSION"] = Properties::gameVersion;
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//
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// #2
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// Next add the extra tags if passed in
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//
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if(mapExtraTagReplacementValues != NULL) {
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for(std::map<string,string>::iterator iterMap = mapExtraTagReplacementValues->begin();
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iterMap != mapExtraTagReplacementValues->end(); ++iterMap) {
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mapTagReplacementValues[iterMap->first] = iterMap->second;
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}
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}
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return mapTagReplacementValues;
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}
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bool Properties::applyTagsToValue(string &value, const std::map<string,string> *mapTagReplacementValues) {
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string originalValue = value;
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//if(originalValue.find("$APPLICATIONDATAPATH") != string::npos) {
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// printf("\nBEFORE SUBSTITUTE [%s] app [%s] mapTagReplacementValues [%p]\n",originalValue.c_str(),Properties::applicationPath.c_str(),mapTagReplacementValues);
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//}
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if(mapTagReplacementValues != NULL) {
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for(std::map<string,string>::const_iterator iterMap = mapTagReplacementValues->begin();
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iterMap != mapTagReplacementValues->end(); ++iterMap) {
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// if(value.find("{SCENARIOPATH}") != string::npos) {
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// printf("\n\n** WILL REPLACE [%s]\n",value.c_str());
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// replaceAll(value, "{SCENARIOPATH}", Properties::scenarioPath);
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// printf("** REPLACED [%s]\n\n",value.c_str());
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// }
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// else {
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replaceAll(value, iterMap->first, iterMap->second);
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// }
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}
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}
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else {
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#ifdef WIN32
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const char *homeDir = getenv("USERPROFILE");
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#else
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string home = getUserHome();
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const char *homeDir = home.c_str();
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#endif
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replaceAll(value, "~/", (homeDir != NULL ? homeDir : ""));
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replaceAll(value, "$HOME", (homeDir != NULL ? homeDir : ""));
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replaceAll(value, "%%HOME%%", (homeDir != NULL ? homeDir : ""));
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replaceAll(value, "%%USERPROFILE%%",(homeDir != NULL ? homeDir : ""));
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replaceAll(value, "%%HOMEPATH%%", (homeDir != NULL ? homeDir : ""));
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replaceAll(value, "{HOMEPATH}", (homeDir != NULL ? homeDir : ""));
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// For win32 we allow use of the appdata variable since that is the recommended
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// place for application data in windows platform
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#ifdef WIN32
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TCHAR szPath[MAX_PATH];
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// Get path for each computer, non-user specific and non-roaming data.
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if ( SUCCEEDED( SHGetFolderPath( NULL, CSIDL_APPDATA,
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NULL, 0, szPath))) {
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//const wchar_t *wBuf = &szPath[0];
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//size_t size = MAX_PATH + 1;
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//char pMBBuffer[MAX_PATH + 1]="";
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//wcstombs_s(&size, &pMBBuffer[0], (size_t)size, wBuf, (size_t)size);// Convert to char* from TCHAR[]
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//string appPath="";
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//appPath.assign(&pMBBuffer[0]); // Now assign the char* to the string, and there you have it!!! :)
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std::string appPath = utf8_encode(szPath);
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//string appPath = szPath;
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replaceAll(value, "$APPDATA", appPath);
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replaceAll(value, "%%APPDATA%%", appPath);
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replaceAll(value, "{APPDATA}", appPath);
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}
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#endif
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//char *username = NULL;
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char *username = getenv("USERNAME");
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replaceAll(value, "$USERNAME", (username != NULL ? username : ""));
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replaceAll(value, "%%USERNAME%%", (username != NULL ? username : ""));
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replaceAll(value, "{USERNAME}", (username != NULL ? username : ""));
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replaceAll(value, "$APPLICATIONPATH", Properties::applicationPath);
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replaceAll(value, "%%APPLICATIONPATH%%", Properties::applicationPath);
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replaceAll(value, "{APPLICATIONPATH}", Properties::applicationPath);
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#if defined(CUSTOM_DATA_INSTALL_PATH)
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replaceAll(value, "$APPLICATIONDATAPATH", formatPath(TOSTRING(CUSTOM_DATA_INSTALL_PATH)));
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replaceAll(value, "%%APPLICATIONDATAPATH%%", formatPath(TOSTRING(CUSTOM_DATA_INSTALL_PATH)));
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replaceAll(value, "{APPLICATIONDATAPATH}", formatPath(TOSTRING(CUSTOM_DATA_INSTALL_PATH)));
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#else
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replaceAll(value, "$APPLICATIONDATAPATH", Properties::applicationPath);
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replaceAll(value, "%%APPLICATIONDATAPATH%%", Properties::applicationPath);
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replaceAll(value, "{APPLICATIONDATAPATH}", Properties::applicationPath);
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#endif
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replaceAll(value, "{TECHTREEPATH}", Properties::techtreePath);
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// if(value.find("{SCENARIOPATH}") != string::npos) {
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// printf("\n\n** WILL REPLACE [%s]\n",value.c_str());
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replaceAll(value, "{SCENARIOPATH}", Properties::scenarioPath);
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// printf("** REPLACED [%s]\n\n",value.c_str());
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// }
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replaceAll(value, "{TUTORIALPATH}", Properties::tutorialPath);
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replaceAll(value, "$GAMEVERSION", Properties::gameVersion);
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}
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//if(originalValue != value || originalValue.find("$APPLICATIONDATAPATH") != string::npos) {
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// printf("\nBEFORE SUBSTITUTE [%s] AFTER [%s]\n",originalValue.c_str(),value.c_str());
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//}
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return (originalValue != value);
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}
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void Properties::save(const string &path){
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#if defined(WIN32) && !defined(__MINGW32__)
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FILE *fp = _wfopen(utf8_decode(path).c_str(), L"w");
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ofstream fileStream(fp);
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#else
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ofstream fileStream;
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fileStream.open(path.c_str(), ios_base::out | ios_base::trunc);
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#endif
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fileStream << "; === propertyMap File === \n";
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fileStream << '\n';
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for(PropertyMap::iterator pi= propertyMap.begin(); pi!=propertyMap.end(); ++pi){
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fileStream << pi->first << '=' << pi->second << '\n';
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}
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fileStream.close();
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#if defined(WIN32) && !defined(__MINGW32__)
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fclose(fp);
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#endif
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}
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void Properties::clear(){
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propertyMap.clear();
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propertyMapTmp.clear();
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propertyVector.clear();
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propertyVectorTmp.clear();
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}
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int Properties::getPropertyCount() const {
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return (int)propertyVectorTmp.size();
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}
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string Properties::getKey(int i) const {
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return propertyVectorTmp[i].first;
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}
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string Properties::getString(int i) const {
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return propertyVectorTmp[i].second;
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}
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bool Properties::getBool(const string &key, const char *defaultValueIfNotFound) const{
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try{
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return strToBool(getString(key,defaultValueIfNotFound));
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}
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catch(exception &e){
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SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,e.what());
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//throw megaglest_runtime_error("Error accessing value: " + key + " in: " + path+"\n[" + e.what() + "]");
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throw runtime_error("Error accessing value: " + key + " in: " + path+"\n[" + e.what() + "]");
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}
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return false;
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}
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int Properties::getInt(const string &key,const char *defaultValueIfNotFound) const{
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try{
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return strToInt(getString(key,defaultValueIfNotFound));
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}
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catch(exception &e){
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SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,e.what());
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//throw megaglest_runtime_error("Error accessing value: " + key + " in: " + path + "\n[" + e.what() + "]");
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throw runtime_error("Error accessing value: " + key + " in: " + path + "\n[" + e.what() + "]");
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}
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return 0;
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}
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int Properties::getInt(const string &key, int min, int max,const char *defaultValueIfNotFound) const{
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int i= getInt(key,defaultValueIfNotFound);
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if(i<min || i>max){
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throw megaglest_runtime_error("Value out of range: " + key + ", min: " + intToStr(min) + ", max: " + intToStr(max));
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}
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return i;
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}
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float Properties::getFloat(const string &key, const char *defaultValueIfNotFound) const{
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try{
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return strToFloat(getString(key,defaultValueIfNotFound));
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}
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catch(exception &e){
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SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,e.what());
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//throw megaglest_runtime_error("Error accessing value: " + key + " in: " + path + "\n[" + e.what() + "]");
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throw runtime_error("Error accessing value: " + key + " in: " + path + "\n[" + e.what() + "]");
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}
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return 0.0;
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}
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float Properties::getFloat(const string &key, float min, float max, const char *defaultValueIfNotFound) const{
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float f= getFloat(key,defaultValueIfNotFound);
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if(f<min || f>max){
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throw megaglest_runtime_error("Value out of range: " + key + ", min: " + floatToStr(min,16) + ", max: " + floatToStr(max,16));
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}
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return f;
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}
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const string Properties::getString(const string &key, const char *defaultValueIfNotFound) const{
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PropertyMap::const_iterator it = propertyMapTmp.find(key);
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if(it == propertyMapTmp.end()) {
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if(defaultValueIfNotFound != NULL) {
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//printf("In [%s::%s - %d]defaultValueIfNotFound = [%s]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,defaultValueIfNotFound);
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return string(defaultValueIfNotFound);
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}
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else {
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//throw megaglest_runtime_error("Value not found in propertyMap: " + key + ", loaded from: " + path);
|
|
throw runtime_error("Value not found in propertyMap: " + key + ", loaded from: " + path);
|
|
}
|
|
}
|
|
else{
|
|
return (it->second != "" ? it->second : (defaultValueIfNotFound != NULL ? defaultValueIfNotFound : it->second));
|
|
}
|
|
}
|
|
|
|
const string Properties::getRandomKey(const bool realrandom) const{
|
|
PropertyMap::const_iterator it;
|
|
int max=getPropertyCount();
|
|
int randomIndex=-1;
|
|
if(realrandom == true){
|
|
Chrono seed(true);
|
|
srand((unsigned int)seed.getCurTicks());
|
|
|
|
randomIndex=rand()%max;
|
|
}
|
|
else{
|
|
RandomGen randgen;
|
|
randomIndex=randgen.randRange(0,max);
|
|
}
|
|
string s=getKey(randomIndex);
|
|
return (s != "" ? s : "nothing found");
|
|
}
|
|
|
|
bool Properties::hasString(const string &key) const {
|
|
PropertyMap::const_iterator it = propertyMapTmp.find(key);
|
|
if(it == propertyMapTmp.end()) {
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void Properties::setInt(const string &key, int value){
|
|
setString(key, intToStr(value));
|
|
}
|
|
|
|
void Properties::setBool(const string &key, bool value){
|
|
setString(key, boolToStr(value));
|
|
}
|
|
|
|
void Properties::setFloat(const string &key, float value){
|
|
setString(key, floatToStr(value,6));
|
|
}
|
|
|
|
void Properties::setString(const string &key, const string &value){
|
|
propertyMap.erase(key);
|
|
propertyMap.insert(PropertyPair(key, value));
|
|
|
|
propertyMapTmp.erase(key);
|
|
propertyMapTmp.insert(PropertyPair(key, value));
|
|
|
|
}
|
|
|
|
string Properties::toString(){
|
|
string rStr;
|
|
|
|
for(PropertyMap::iterator pi= propertyMapTmp.begin(); pi!=propertyMapTmp.end(); ++pi)
|
|
rStr+= pi->first + "=" + pi->second + "\n";
|
|
|
|
return rStr;
|
|
}
|
|
|
|
bool Properties::getBool(const char *key, const char *defaultValueIfNotFound) const{
|
|
try{
|
|
return strToBool(getString(key,defaultValueIfNotFound));
|
|
}
|
|
catch(exception &e){
|
|
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,e.what());
|
|
//throw megaglest_runtime_error("Error accessing value: " + string(key) + " in: " + path+"\n[" + e.what() + "]");
|
|
throw runtime_error("Error accessing value: " + string(key) + " in: " + path+"\n[" + e.what() + "]");
|
|
}
|
|
return false;
|
|
}
|
|
|
|
int Properties::getInt(const char *key,const char *defaultValueIfNotFound) const{
|
|
try{
|
|
return strToInt(getString(key,defaultValueIfNotFound));
|
|
}
|
|
catch(exception &e){
|
|
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,e.what());
|
|
//throw megaglest_runtime_error("Error accessing value: " + string(key) + " in: " + path + "\n[" + e.what() + "]");
|
|
throw runtime_error("Error accessing value: " + string(key) + " in: " + path + "\n[" + e.what() + "]");
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
float Properties::getFloat(const char *key, const char *defaultValueIfNotFound) const{
|
|
try{
|
|
return strToFloat(getString(key,defaultValueIfNotFound));
|
|
}
|
|
catch(exception &e){
|
|
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,e.what());
|
|
//throw megaglest_runtime_error("Error accessing value: " + string(key) + " in: " + path + "\n[" + e.what() + "]");
|
|
throw runtime_error("Error accessing value: " + string(key) + " in: " + path + "\n[" + e.what() + "]");
|
|
}
|
|
return 0.0;
|
|
}
|
|
|
|
const string Properties::getString(const char *key, const char *defaultValueIfNotFound) const{
|
|
PropertyMap::const_iterator it = propertyMapTmp.find(key);
|
|
if(it == propertyMapTmp.end()) {
|
|
if(defaultValueIfNotFound != NULL) {
|
|
//printf("In [%s::%s - %d]defaultValueIfNotFound = [%s]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,defaultValueIfNotFound);
|
|
return string(defaultValueIfNotFound);
|
|
}
|
|
else {
|
|
//throw megaglest_runtime_error("Value not found in propertyMap: " + string(key) + ", loaded from: " + path);
|
|
throw runtime_error("Value not found in propertyMap: " + string(key) + ", loaded from: " + path);
|
|
}
|
|
}
|
|
else{
|
|
return (it->second != "" ? it->second : (defaultValueIfNotFound != NULL ? defaultValueIfNotFound : it->second));
|
|
}
|
|
}
|
|
|
|
|
|
}}//end namepsace
|