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mirror-games
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glest-source
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Mark Vejvoda
a55397c5f6
- more safe way to accumulate stack trace and not run out of buffer space.
2012-07-17 23:36:00 +00:00
..
g3d_viewer
- bugfixes for g3d viewer to display only particles without a unit
2012-05-11 16:05:26 +00:00
glest_game
- set correct exit codes (for tomreyn)
2012-07-17 23:04:30 +00:00
glest_map_editor
- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
2012-04-20 01:04:05 +00:00
masterserver
fix some compatibility issues + typo in masterserver SQL schema
2012-05-29 15:47:30 +00:00
shared_lib
- more safe way to accumulate stack trace and not run out of buffer space.
2012-07-17 23:36:00 +00:00
tools
nerd work
2012-07-17 20:32:27 +00:00