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mirror-games/glest-source
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a72fc4e341b414de5253577d09cc95a93decba16
glest-source/source/shared_lib/include
History
Mark Vejvoda c1f617481e - bug fixes for load saved game (now fixes loading on windows) and corrects memory bug for loading saved games on all platforms.
2012-04-04 15:36:09 +00:00
..
feathery_ftp
- disallow non compressed tileset downloads when client IP not on same subnet as host
2011-11-29 05:07:18 +00:00
graphics
- bug fixes for load saved game (now fixes loading on windows) and corrects memory bug for loading saved games on all platforms.
2012-04-04 15:36:09 +00:00
libircclient/include
- build fix for poor distros who have a hard time with libircclient (now we just include this small lib in the source tree) so no longer required as an external lib
2010-12-27 09:01:40 +00:00
lua
- added some more lua commands:
2012-03-30 07:10:14 +00:00
map
- fixed Martiño Figueroa's name in all copyrights in source code
2011-12-14 07:40:48 +00:00
platform
- added validate-tileset
2012-04-03 19:35:22 +00:00
sound
- fixed Martiño Figueroa's name in all copyrights in source code
2011-12-14 07:40:48 +00:00
streflop
- corrected multiple model processing based on hp
2012-03-24 18:30:49 +00:00
util
- added a new EnumParser class to convert enum to string and vice versa
2012-03-31 05:54:24 +00:00
xml
- added the ability to record all game command to a replay file. To test saving / loading games from a replay file, add this to glestuser.ini:
2012-03-20 04:53:26 +00:00
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