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mirror-games
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glest-source
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a74fa24001a93f20a9a71a3dd55342681de89f32
glest-source
/
source
/
shared_lib
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sources
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platform
/
sdl
History
Mark Vejvoda
a74fa24001
Converted win32 project to use SDL so that more code is shared and cross platform friendly. This fixes the issue with using the mouse to scroll the camera.
2010-03-30 00:25:35 +00:00
..
gl_wrap.cpp
Converted win32 project to use SDL so that more code is shared and cross platform friendly. This fixes the issue with using the mouse to scroll the camera.
2010-03-30 00:25:35 +00:00
platform_util.cpp
Updated camera panning so that holding middle mouse button and moving the mouse changes the camera angle.
2010-03-24 01:28:48 +00:00
window.cpp
Added logic to NOT trigger camera mousemove if keyboard has a key pressed so you can scroll with keys and still move mouse simultaneously
2010-03-27 21:32:33 +00:00