mirror of
https://github.com/glest/glest-source.git
synced 2025-02-26 12:43:06 +01:00
60 lines
1.5 KiB
C++
60 lines
1.5 KiB
C++
// ==============================================================
|
|
// This file is part of Glest Shared Library (www.glest.org)
|
|
//
|
|
// Copyright (C) 2001-2008 Martiño Figueroa
|
|
//
|
|
// You can redistribute this code and/or modify it under
|
|
// the terms of the GNU General Public License as published
|
|
// by the Free Software Foundation; either version 2 of the
|
|
// License, or (at your option) any later version
|
|
// ==============================================================
|
|
|
|
|
|
#ifndef _SHARED_GRAPHICS_MODELRENDERER_H_
|
|
#define _SHARED_GRAPHICS_MODELRENDERER_H_
|
|
|
|
#include "model.h"
|
|
#include "leak_dumper.h"
|
|
|
|
namespace Shared{ namespace Graphics{
|
|
|
|
class Texture;
|
|
|
|
// =====================================================
|
|
// class MeshCallback
|
|
//
|
|
/// This gets called before rendering mesh
|
|
// =====================================================
|
|
|
|
class MeshCallback{
|
|
public:
|
|
virtual ~MeshCallback(){};
|
|
virtual void execute(const Mesh *mesh)= 0;
|
|
};
|
|
|
|
// =====================================================
|
|
// class ModelRenderer
|
|
// =====================================================
|
|
|
|
class ModelRenderer{
|
|
protected:
|
|
bool renderNormals;
|
|
bool renderTextures;
|
|
bool renderColors;
|
|
MeshCallback *meshCallback;
|
|
|
|
public:
|
|
ModelRenderer() {meshCallback= NULL;}
|
|
|
|
virtual ~ModelRenderer(){};
|
|
|
|
virtual void begin(bool renderNormals, bool renderTextures, bool renderColors, MeshCallback *meshCallback= NULL)=0;
|
|
virtual void end()=0;
|
|
virtual void render(Model *model)=0;
|
|
virtual void renderNormalsOnly(Model *model)=0;
|
|
};
|
|
|
|
}}//end namespace
|
|
|
|
#endif
|