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118 lines
3.3 KiB
C++
118 lines
3.3 KiB
C++
// ==============================================================
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// This file is part of Glest (www.glest.org)
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//
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// Copyright (C) 2001-2008 Martiño Figueroa
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//
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// You can redistribute this code and/or modify it under
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// the terms of the GNU General Public License as published
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// by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version
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// ==============================================================
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#ifndef _GLEST_GAME_MENUSTATEOPTIONS_H_
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#define _GLEST_GAME_MENUSTATEOPTIONS_H_
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#include "main_menu.h"
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#include "leak_dumper.h"
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namespace Glest{ namespace Game{
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// ===============================
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// class MenuStateOptions
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// ===============================
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class MenuStateOptions: public MenuState{
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private:
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GraphicButton buttonOk;
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GraphicButton buttonReturn;
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GraphicLabel labelLang;
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GraphicListBox listBoxLang;
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GraphicLabel labelPlayerName;
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GraphicLabel labelPlayerNameLabel;
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GraphicLabel *activeInputLabel;
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GraphicButton buttonKeyboardSetup; // configure the keyboard
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GraphicButton buttonVideoSection;
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GraphicButton buttonAudioSection;
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GraphicButton buttonMiscSection;
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GraphicButton buttonNetworkSettings;
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GraphicLabel labelFontSizeAdjustment;
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GraphicListBox listFontSizeAdjustment;
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GraphicMessageBox mainMessageBox;
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int mainMessageBoxState;
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GraphicLabel labelScreenShotType;
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GraphicListBox listBoxScreenShotType;
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GraphicLabel labelDisableScreenshotConsoleText;
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GraphicCheckBox checkBoxDisableScreenshotConsoleText;
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GraphicLabel labelMouseMoveScrollsWorld;
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GraphicCheckBox checkBoxMouseMoveScrollsWorld;
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GraphicLabel labelCameraMoveSpeed;
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GraphicListBox listCameraMoveSpeed;
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GraphicLabel labelVisibleHud;
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GraphicCheckBox checkBoxVisibleHud;
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GraphicLabel labelHealthBars;
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GraphicListBox listBoxHealthBars;
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GraphicLabel labelTimeDisplay;
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GraphicCheckBox checkBoxTimeDisplay;
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GraphicLabel labelChatStaysActive;
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GraphicCheckBox checkBoxChatStaysActive;
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GraphicLabel labelLuaDisableSecuritySandbox;
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GraphicCheckBox checkBoxLuaDisableSecuritySandbox;
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GraphicMessageBox luaMessageBox;
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int luaMessageBoxState;
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map<string,string> languageList;
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GraphicLabel labelCustomTranslation;
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GraphicCheckBox checkBoxCustomTranslation;
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GraphicButton buttonGetNewLanguageFiles;
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GraphicButton buttonDeleteNewLanguageFiles;
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GraphicLabel labelTransifexUserLabel;
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GraphicLabel labelTransifexUser;
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GraphicLabel labelTransifexPwdLabel;
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GraphicLabel labelTransifexPwd;
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GraphicLabel labelTransifexI18NLabel;
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GraphicLabel labelTransifexI18N;
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ProgramState **parentUI;
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public:
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MenuStateOptions(Program *program, MainMenu *mainMenu, ProgramState **parentUI=NULL);
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virtual ~MenuStateOptions();
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void mouseClick(int x, int y, MouseButton mouseButton);
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void mouseMove(int x, int y, const MouseState *mouseState);
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void render();
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virtual bool textInput(std::string text);
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virtual void keyDown(SDL_KeyboardEvent key);
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virtual void keyPress(SDL_KeyboardEvent c);
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virtual bool isInSpecialKeyCaptureEvent();
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virtual void reloadUI();
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private:
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void saveConfig();
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void setActiveInputLable(GraphicLabel* newLable);
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void showMessageBox(const string &text, const string &header, bool toggle);
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void showLuaMessageBox(const string &text, const string &header, bool toggle);
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void setupTransifexUI();
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};
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}}//end namespace
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#endif
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