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b24e1142f40527b32236c962bc8e07edcd43cccc
glest-source/source/glest_game/gui
History
Mark Vejvoda 9c992ed353 - fixed observers to be able to see queued commands of all other players
- updated authors for tilesets that we replaced sounds for
- updated source code release archive building script with improvements from svenstaro
- added commondata folder to data and install scripts
2011-05-06 08:44:50 +00:00
..
display.cpp
- performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method.
2011-03-28 03:54:23 +00:00
display.h
up to 36 units selectable; maps can set camera heigth now ( be careful with this for performance reasons! )
2011-02-25 00:31:42 +00:00
gui.cpp
- fixed observers to be able to see queued commands of all other players
2011-05-06 08:44:50 +00:00
gui.h
queued commands are displayed in a better way
2011-05-01 20:19:41 +00:00
selection.cpp
- fixed observers to be able to see queued commands of all other players
2011-05-06 08:44:50 +00:00
selection.h
- fixed observers to be able to see queued commands of all other players
2011-05-06 08:44:50 +00:00
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