Files
glest-source/source/shared_lib/sources/platform/sdl/window.cpp

967 lines
37 KiB
C++

//This file is part of Glest Shared Library (www.glest.org)
//Copyright (C) 2005 Matthias Braun <matze@braunis.de>
//You can redistribute this code and/or modify it under
//the terms of the GNU General Public License as published by the Free Software
//Foundation; either version 2 of the License, or (at your option) any later
//version.
#include "window.h"
#include <iostream>
#include <stdexcept>
#include <cassert>
#include <cctype>
#include "conversion.h"
#include "platform_util.h"
#include "sdl_private.h"
#include "noimpl.h"
#include "util.h"
#include "opengl.h"
#ifdef WIN32
#include "SDL_syswm.h"
#endif
#include "leak_dumper.h"
using namespace Shared::Util;
using namespace std;
namespace Shared{ namespace Platform{
// =======================================
// WINDOW
// =======================================
// ========== STATIC INICIALIZATIONS ==========
// Matze: hack for now...
static Window* global_window = 0;
static int oldX=0,oldY=0;
int64 Window::lastMouseEvent = 0; /** for use in mouse hover calculations */
Vec2i Window::mousePos;
MouseState Window::mouseState;
bool Window::isKeyPressedDown = false;
bool Window::isFullScreen = false;
SDL_keysym Window::keystate;
bool Window::isActive = false;
bool Window::no2DMouseRendering = false;
#ifdef WIN32
bool Window::allowAltEnterFullscreenToggle = false;
#else
bool Window::allowAltEnterFullscreenToggle = true;
#endif
int Window::lastShowMouseState = 0;
bool Window::tryVSynch = false;
// ========== PUBLIC ==========
Window::Window() {
for(int idx = 0; idx < mbCount; idx++) {
lastMouseDown[idx] = 0;
}
assert(global_window == 0);
global_window = this;
Window::isActive = true;
lastMouseEvent = 0;
mousePos = Vec2i(0);
mouseState.clear();
#ifdef WIN32
init_win32();
#endif
}
Window::~Window() {
#ifdef WIN32
done_win32();
#endif
assert(global_window == this);
global_window = 0;
}
bool Window::handleEvent() {
string codeLocation = "a";
SDL_Event event;
SDL_GetMouseState(&oldX,&oldY);
codeLocation = "b";
while(SDL_PollEvent(&event)) {
try {
codeLocation = "c";
switch(event.type) {
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
case SDL_MOUSEMOTION:
//printf("In [%s::%s] Line :%d\n",__FILE__,__FUNCTION__,__LINE__);
codeLocation = "d";
setLastMouseEvent(Chrono::getCurMillis());
setMousePos(Vec2i(event.button.x, event.button.y));
break;
}
codeLocation = "d";
switch(event.type) {
case SDL_QUIT:
//printf("In [%s::%s] Line :%d\n",__FILE__,__FUNCTION__,__LINE__);
codeLocation = "e";
return false;
case SDL_MOUSEBUTTONDOWN:
//printf("In [%s::%s] Line :%d\n",__FILE__,__FUNCTION__,__LINE__);
codeLocation = "f";
if(global_window) {
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
global_window->handleMouseDown(event);
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
}
break;
case SDL_MOUSEBUTTONUP: {
//printf("In [%s::%s] Line :%d\n",__FILE__,__FUNCTION__,__LINE__);
codeLocation = "g";
if(global_window) {
MouseButton b = getMouseButton(event.button.button);
setMouseState(b, false);
global_window->eventMouseUp(event.button.x,
event.button.y,getMouseButton(event.button.button));
}
break;
}
case SDL_MOUSEMOTION: {
//printf("In [%s::%s] Line :%d\n",__FILE__,__FUNCTION__,__LINE__);
//MouseState ms;
//ms.leftMouse = (event.motion.state & SDL_BUTTON_LMASK) != 0;
//ms.rightMouse = (event.motion.state & SDL_BUTTON_RMASK) != 0;
//ms.centerMouse = (event.motion.state & SDL_BUTTON_MMASK) != 0;
codeLocation = "h";
setMouseState(mbLeft, (event.motion.state & SDL_BUTTON_LMASK) == SDL_BUTTON_LMASK);
setMouseState(mbRight, (event.motion.state & SDL_BUTTON_RMASK) == SDL_BUTTON_RMASK);
setMouseState(mbCenter, (event.motion.state & SDL_BUTTON_MMASK) == SDL_BUTTON_MMASK);
if(global_window) {
global_window->eventMouseMove(event.motion.x, event.motion.y, &getMouseState()); //&ms);
}
break;
}
case SDL_KEYDOWN:
//printf("In [%s::%s] Line :%d\n",__FILE__,__FUNCTION__,__LINE__);
{
if(SystemFlags::VERBOSE_MODE_ENABLED) printf ("In [%s::%s Line: %d] =================================== START OF SDL SDL_KEYDOWN ================================\n",__FILE__,__FUNCTION__,__LINE__);
codeLocation = "i";
Window::isKeyPressedDown = true;
keystate = event.key.keysym;
string keyName = SDL_GetKeyName(event.key.keysym.sym);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf ("In [%s::%s Line: %d] Raw SDL key [%d - %c] mod [%d] unicode [%d - %c] scancode [%d] keyName [%s]\n",__FILE__,__FUNCTION__,__LINE__,event.key.keysym.sym,event.key.keysym.sym,event.key.keysym.mod,event.key.keysym.unicode,event.key.keysym.unicode,event.key.keysym.scancode,keyName.c_str());
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] Raw SDL key [%d] mod [%d] unicode [%d] scancode [%d] keyName [%s]\n",__FILE__,__FUNCTION__,__LINE__,event.key.keysym.sym,event.key.keysym.mod,event.key.keysym.unicode,event.key.keysym.scancode,keyName.c_str());
/* handle ALT+Return */
if((keyName == "return" || keyName == "enter")
&& (event.key.keysym.mod & (KMOD_LALT | KMOD_RALT))) {
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s %d] SDLK_RETURN pressed.\n",__FILE__,__FUNCTION__,__LINE__);
toggleFullscreen();
}
#ifdef WIN32
/* handle ALT+f4 */
if((keyName == "f4" || keyName == "F4")
&& (event.key.keysym.mod & (KMOD_LALT | KMOD_RALT))) {
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s %d] ALT-F4 pressed.\n",__FILE__,__FUNCTION__,__LINE__);
return false;
}
#endif
if(global_window) {
//char key = getKey(event.key.keysym,true);
//key = tolower(key);
//if(SystemFlags::VERBOSE_MODE_ENABLED) printf ("******************* key [%d]\n",key);
global_window->eventKeyDown(event.key);
global_window->eventKeyPress(event.key);
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
}
if(SystemFlags::VERBOSE_MODE_ENABLED) printf ("In [%s::%s Line: %d] =================================== END OF SDL SDL_KEYDOWN ================================\n",__FILE__,__FUNCTION__,__LINE__);
}
break;
case SDL_KEYUP:
//printf("In [%s::%s] Line :%d\n",__FILE__,__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf ("In [%s::%s Line: %d] =================================== START OF SDL SDL_KEYUP ================================\n",__FILE__,__FUNCTION__,__LINE__);
codeLocation = "j";
Window::isKeyPressedDown = false;
keystate = event.key.keysym;
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] KEY_UP, Raw SDL key [%d] mod [%d] unicode [%d] scancode [%d]\n",__FILE__,__FUNCTION__,__LINE__,event.key.keysym.sym,event.key.keysym.mod,event.key.keysym.unicode,event.key.keysym.scancode);
if(global_window) {
//char key = getKey(event.key.keysym,true);
//key = tolower(key);
global_window->eventKeyUp(event.key);
}
if(SystemFlags::VERBOSE_MODE_ENABLED) printf ("In [%s::%s Line: %d] =================================== END OF SDL SDL_KEYUP ================================\n",__FILE__,__FUNCTION__,__LINE__);
break;
case SDL_ACTIVEEVENT:
{
codeLocation = "k";
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] SDL_ACTIVEEVENT event.active.state = %d event.active. = %d\n",__FILE__,__FUNCTION__,__LINE__,event.active.state,event.active.gain);
// Check if the program has lost window focus
if ((event.active.state & SDL_APPACTIVE) == SDL_APPACTIVE) {
if (event.active.gain == 0) {
Window::isActive = false;
}
else {
Window::isActive = true;
}
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] Window::isActive = %d\n",__FILE__,__FUNCTION__,__LINE__,Window::isActive);
bool willShowCursor = (!Window::isActive || (Window::lastShowMouseState == SDL_ENABLE) || Window::getUseDefaultCursorOnly());
showCursor(willShowCursor);
}
// Check if the program has lost window focus
if ((event.active.state & SDL_APPMOUSEFOCUS) != SDL_APPMOUSEFOCUS &&
(event.active.state & SDL_APPINPUTFOCUS) != SDL_APPINPUTFOCUS &&
(event.active.state & SDL_APPACTIVE) != SDL_APPACTIVE) {
if (event.active.gain == 0) {
Window::isActive = false;
}
//else if (event.active.gain == 1) {
else {
Window::isActive = true;
}
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] Window::isActive = %d, event.active.state = %d\n",__FILE__,__FUNCTION__,__LINE__,Window::isActive,event.active.state);
bool willShowCursor = (!Window::isActive || (Window::lastShowMouseState == SDL_ENABLE) || Window::getUseDefaultCursorOnly());
showCursor(willShowCursor);
}
}
break;
}
}
catch(const char *e){
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] (a1) Couldn't process event: [%s] codeLocation = %s\n",__FILE__,__FUNCTION__,__LINE__,e,codeLocation.c_str());
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] (a1) Couldn't process event: [%s] codeLocation = %s\n",__FILE__,__FUNCTION__,__LINE__,e,codeLocation.c_str());
throw runtime_error(e);
}
catch(const std::runtime_error& e) {
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] (a2) Couldn't process event: [%s] codeLocation = %s\n",__FILE__,__FUNCTION__,__LINE__,e.what(),codeLocation.c_str());
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] (a2) Couldn't process event: [%s] codeLocation = %s\n",__FILE__,__FUNCTION__,__LINE__,e.what(),codeLocation.c_str());
throw runtime_error(e.what());
}
catch(const std::exception& e) {
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] (b) Couldn't process event: [%s] codeLocation = %s\n",__FILE__,__FUNCTION__,__LINE__,e.what(),codeLocation.c_str());
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] (b) Couldn't process event: [%s] codeLocation = %s\n",__FILE__,__FUNCTION__,__LINE__,e.what(),codeLocation.c_str());
}
catch(...) {
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] (c) Couldn't process event: [UNKNOWN ERROR] codeLocation = %s\n",__FILE__,__FUNCTION__,__LINE__,codeLocation.c_str());
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] (c) Couldn't process event: [UNKNOWN ERROR] codeLocation = %s\n",__FILE__,__FUNCTION__,__LINE__,codeLocation.c_str());
}
}
return true;
}
void Window::revertMousePos() {
SDL_WarpMouse(oldX, oldY);
}
string Window::getText() {
char* c = 0;
SDL_WM_GetCaption(&c, 0);
return string(c);
}
float Window::getAspect() {
return static_cast<float>(getClientH())/getClientW();
}
void Window::setText(string text) {
SDL_WM_SetCaption(text.c_str(), 0);
}
void Window::setSize(int w, int h) {
this->w = w;
this->h = h;
Private::ScreenWidth = w;
Private::ScreenHeight = h;
}
void Window::setPos(int x, int y) {
if(x != 0 || y != 0) {
NOIMPL;
return;
}
}
void Window::minimize() {
NOIMPL;
}
void Window::setEnabled(bool enabled) {
NOIMPL;
}
void Window::setVisible(bool visible) {
NOIMPL;
}
void Window::setStyle(WindowStyle windowStyle) {
if(windowStyle == wsFullscreen)
return;
// NOIMPL;
}
void Window::create() {
// nothing here
}
void Window::destroy() {
SDL_Event event;
event.type = SDL_QUIT;
SDL_PushEvent(&event);
}
void Window::setupGraphicsScreen(int depthBits, int stencilBits, bool hardware_acceleration, bool fullscreen_anti_aliasing) {
static int newDepthBits = depthBits;
static int newStencilBits = stencilBits;
if(depthBits >= 0)
newDepthBits = depthBits;
if(stencilBits >= 0)
newStencilBits = stencilBits;
if(fullscreen_anti_aliasing == true) {
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS,1);
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 2);
}
if(hardware_acceleration == true) {
SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, 1);
}
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 1);
SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 1);
SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 1);
SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, newStencilBits);
SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, newDepthBits);
//const SDL_VideoInfo *info = SDL_GetVideoInfo();
#ifdef SDL_GL_SWAP_CONTROL
if(Window::tryVSynch == true) {
/* we want vsync for smooth scrolling */
SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, 1);
}
#endif
// setup LOD bias factor
//const float lodBias = std::max(std::min( configHandler->Get("TextureLODBias", 0.0f) , 4.0f), -4.0f);
const float lodBias = max(min(0.0f,4.0f),-4.0f);
//if(SystemFlags::VERBOSE_MODE_ENABLED) printf ("\n\n\n\n\n$$$$ In [%s::%s Line: %d] lodBias = %f\n\n",__FILE__,__FUNCTION__,__LINE__,lodBias);
#ifdef USE_STREFLOP
if (streflop::fabs(lodBias) > 0.01f) {
#else
if (fabs(lodBias) > 0.01f) {
#endif
glTexEnvf(GL_TEXTURE_FILTER_CONTROL,GL_TEXTURE_LOD_BIAS, lodBias );
}
}
#ifdef WIN32
static HWND GetSDLWindow()
{
SDL_SysWMinfo info;
SDL_VERSION(&info.version);
if (SDL_GetWMInfo(&info) == -1)
return NULL;
return info.window;
}
#endif
void Window::toggleFullscreen() {
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s %d]\n",__FILE__,__FUNCTION__,__LINE__);
Window::isFullScreen = !Window::isFullScreen;
#ifdef WIN32
/* -- Portable Fullscreen Toggling --
As of SDL 1.2.10, if width and height are both 0, SDL_SetVideoMode will use the
width and height of the current video mode (or the desktop mode, if no mode has been set).
Use 0 for Height, Width, and Color Depth to keep the current values. */
if(Window::allowAltEnterFullscreenToggle == true) {
SDL_Surface *cur_surface = SDL_GetVideoSurface();
if(cur_surface != NULL) {
Window::isFullScreen = !((cur_surface->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN);
}
SDL_Surface *sf = SDL_GetVideoSurface();
SDL_Surface **surface = &sf;
uint32 *flags = NULL;
//void *pixels = NULL;
//SDL_Color *palette = NULL;
SDL_Rect clip;
//int ncolors = 0;
Uint32 tmpflags = 0;
int w = 0;
int h = 0;
int bpp = 0;
if ( (!surface) || (!(*surface)) ) // don't bother if there's no surface.
return;
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s %d]\n",__FILE__,__FUNCTION__,__LINE__);
tmpflags = (*surface)->flags;
w = (*surface)->w;
h = (*surface)->h;
bpp = (*surface)->format->BitsPerPixel;
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s %d]\n w = %d, h = %d, bpp = %d",__FILE__,__FUNCTION__,__LINE__,w,h,bpp);
if (flags == NULL) // use the surface's flags.
flags = &tmpflags;
//
if ( *flags & SDL_FULLSCREEN )
*flags &= ~SDL_FULLSCREEN;
//
else
*flags |= SDL_FULLSCREEN;
SDL_GetClipRect(*surface, &clip);
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s %d]\n",__FILE__,__FUNCTION__,__LINE__);
*surface = SDL_SetVideoMode(w, h, bpp, (*flags));
if (*surface == NULL) {
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s %d]\n",__FILE__,__FUNCTION__,__LINE__);
*surface = SDL_SetVideoMode(w, h, bpp, tmpflags);
} // if
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s %d]\n",__FILE__,__FUNCTION__,__LINE__);
SDL_SetClipRect(*surface, &clip);
}
else {
HWND handle = GetSDLWindow();
if(Window::isFullScreen == true) {
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s %d] Window::isFullScreen == true [%d]\n",__FILE__,__FUNCTION__,__LINE__,handle);
ShowWindow(handle, SW_MAXIMIZE);
//if(Window::getUseDefaultCursorOnly() == false) {
// showCursor(false);
//}
}
else {
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s %d] Window::isFullScreen == false [%d]\n",__FILE__,__FUNCTION__,__LINE__,handle);
ShowWindow(handle, SW_RESTORE);
//showCursor(true);
}
}
#else
if(Window::allowAltEnterFullscreenToggle == true) {
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s %d]\n",__FILE__,__FUNCTION__,__LINE__);
SDL_Surface *cur_surface = SDL_GetVideoSurface();
if(cur_surface != NULL) {
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s %d]\n",__FILE__,__FUNCTION__,__LINE__);
SDL_WM_ToggleFullScreen(cur_surface);
}
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s %d]\n",__FILE__,__FUNCTION__,__LINE__);
}
#endif
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s %d]\n",__FILE__,__FUNCTION__,__LINE__);
}
void Window::handleMouseDown(SDL_Event event) {
static const Uint32 DOUBLECLICKTIME = 500;
static const int DOUBLECLICKDELTA = 5;
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
MouseButton button = getMouseButton(event.button.button);
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
// windows implementation uses 120 for the resolution of a standard mouse
// wheel notch. However, newer mice have finer resolutions. I dunno if SDL
// handles those, but for now we're going to say that each mouse wheel
// movement is 120.
if(button == mbWheelUp) {
//printf("button == mbWheelUp\n");
eventMouseWheel(event.button.x, event.button.y, 120);
return;
} else if(button == mbWheelDown) {
//printf("button == mbWheelDown\n");
eventMouseWheel(event.button.x, event.button.y, -120);
return;
}
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
Uint32 ticks = SDL_GetTicks();
int n = (int) button;
assert(n >= 0 && n < mbCount);
if(n >= 0 && n < mbCount) {
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
if(ticks - lastMouseDown[n] < DOUBLECLICKTIME
&& abs(lastMouseX[n] - event.button.x) < DOUBLECLICKDELTA
&& abs(lastMouseY[n] - event.button.y) < DOUBLECLICKDELTA) {
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
eventMouseDown(event.button.x, event.button.y, button);
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
eventMouseDoubleClick(event.button.x, event.button.y, button);
}
else {
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
eventMouseDown(event.button.x, event.button.y, button);
}
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
lastMouseDown[n] = ticks;
lastMouseX[n] = event.button.x;
lastMouseY[n] = event.button.y;
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
}
}
MouseButton Window::getMouseButton(int sdlButton) {
switch(sdlButton) {
case SDL_BUTTON_LEFT:
return mbLeft;
case SDL_BUTTON_RIGHT:
return mbRight;
case SDL_BUTTON_MIDDLE:
return mbCenter;
case SDL_BUTTON_WHEELUP:
return mbWheelUp;
case SDL_BUTTON_WHEELDOWN:
return mbWheelDown;
default:
//throw std::runtime_error("Mouse Button > 3 not handled.");
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] Mouse Button [%d] not handled.\n",__FILE__,__FUNCTION__,__LINE__,sdlButton);
return mbUnknown;
}
}
bool isKeyPressed(SDLKey compareKey, SDL_KeyboardEvent input,bool modifiersAllowed) {
Uint16 c = SDLK_UNKNOWN;
//if(input.keysym.unicode > 0 && input.keysym.unicode < 0x80) {
if(input.keysym.unicode > 0) {
string unicodeKeyName = SDL_GetKeyName((SDLKey)input.keysym.unicode);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] input.keysym.unicode = %d input.keysym.mod = %d input.keysym.sym = %d unicodeKeyName [%s]\n",__FILE__,__FUNCTION__,__LINE__,input.keysym.unicode,input.keysym.mod,input.keysym.sym,unicodeKeyName.c_str());
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] input.keysym.unicode = %d input.keysym.mod = %d input.keysym.sym = %d unicodeKeyName [%s]\n",__FILE__,__FUNCTION__,__LINE__,input.keysym.unicode,input.keysym.mod,input.keysym.sym,unicodeKeyName.c_str());
// When modifiers are pressed the unicode result is wrong
// example CTRL-3 will give the ESCAPE vslue 27 in unicode
if( !(input.keysym.mod & (KMOD_LCTRL | KMOD_RCTRL)) &&
!(input.keysym.mod & (KMOD_LALT | KMOD_RALT)) &&
!(input.keysym.mod & (KMOD_LSHIFT | KMOD_RSHIFT)) ) {
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
c = input.keysym.unicode;
//c = toupper(c);
}
else if((input.keysym.mod & (KMOD_LSHIFT | KMOD_RSHIFT)) &&
(input.keysym.unicode == SDLK_QUESTION ||
input.keysym.unicode == SDLK_AT ||
input.keysym.unicode == SDLK_COLON ||
input.keysym.unicode == SDLK_LESS ||
input.keysym.unicode == SDLK_GREATER ||
input.keysym.unicode == SDLK_CARET ||
input.keysym.unicode == SDLK_UNDERSCORE ||
input.keysym.unicode == SDLK_BACKQUOTE ||
input.keysym.unicode == SDLK_EXCLAIM ||
input.keysym.unicode == SDLK_QUOTEDBL ||
input.keysym.unicode == SDLK_HASH ||
input.keysym.unicode == SDLK_DOLLAR ||
input.keysym.unicode == SDLK_AMPERSAND ||
input.keysym.unicode == SDLK_QUOTE ||
input.keysym.unicode == SDLK_LEFTPAREN ||
input.keysym.unicode == SDLK_RIGHTPAREN ||
input.keysym.unicode == SDLK_ASTERISK ||
input.keysym.unicode == SDLK_KP_MULTIPLY ||
input.keysym.unicode == SDLK_PLUS ||
input.keysym.unicode == SDLK_COMMA ||
input.keysym.unicode == SDLK_MINUS ||
input.keysym.unicode == SDLK_PERIOD ||
input.keysym.unicode == SDLK_SLASH)) {
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
c = input.keysym.unicode;
}
else if(input.keysym.mod & (KMOD_LCTRL | KMOD_RCTRL)) {
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
if( (input.keysym.unicode >= SDLK_0 && input.keysym.unicode <= SDLK_9) ||
(input.keysym.unicode >= SDLK_KP0 && input.keysym.unicode <= SDLK_KP9)) {
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
c = input.keysym.unicode;
}
}
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] #1 (c & 0xFF) [%d]\n",__FILE__,__FUNCTION__,__LINE__,(c & 0xFF));
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem, "In [%s::%s Line: %d] #1 (c & 0xFF) [%d]\n",__FILE__,__FUNCTION__,__LINE__,(c & 0xFF));
}
//if(c == 0) {
if(c <= SDLK_UNKNOWN || c >= SDLK_LAST) {
c = input.keysym.sym;
}
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %u] c = [%d]\n",__FILE__,__FUNCTION__,__LINE__,c);
//c = (c & 0xFF);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf ("In [%s::%s Line: %d] returning key [%d]\n",__FILE__,__FUNCTION__,__LINE__,c);
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] returning key [%d]\n",__FILE__,__FUNCTION__,__LINE__,c);
// SDL does NOT handle lowercase
if(c >= 'A' && c <= 'Z') {
c = tolower(c);
}
// SDL does NOT handle lowercase
if(compareKey >= 'A' && compareKey <= 'Z') {
compareKey = (SDLKey)tolower((char)compareKey);
}
bool result = (c == compareKey);
if(result == false) {
if(compareKey == SDLK_RETURN) {
result = (c == SDLK_KP_ENTER);
}
else if(compareKey == SDLK_KP_ENTER) {
result = (c == SDLK_RETURN);
}
else if(compareKey == SDLK_ASTERISK) {
result = (c == SDLK_KP_MULTIPLY);
}
else if(compareKey == SDLK_KP_MULTIPLY) {
result = (c == SDLK_ASTERISK);
}
else if( compareKey >= SDLK_0 && compareKey <= SDLK_9) {
switch(compareKey) {
case SDLK_0:
result = (c == SDLK_KP0);
break;
case SDLK_1:
result = (c == SDLK_KP1);
break;
case SDLK_2:
result = (c == SDLK_KP2);
break;
case SDLK_3:
result = (c == SDLK_KP3);
break;
case SDLK_4:
result = (c == SDLK_KP4);
break;
case SDLK_5:
result = (c == SDLK_KP5);
break;
case SDLK_6:
result = (c == SDLK_KP6);
break;
case SDLK_7:
result = (c == SDLK_KP7);
break;
case SDLK_8:
result = (c == SDLK_KP8);
break;
case SDLK_9:
result = (c == SDLK_KP9);
break;
}
}
else if(compareKey >= SDLK_KP0 && compareKey <= SDLK_KP9) {
switch(compareKey) {
case SDLK_KP0:
result = (c == SDLK_0);
break;
case SDLK_KP1:
result = (c == SDLK_1);
break;
case SDLK_KP2:
result = (c == SDLK_2);
break;
case SDLK_KP3:
result = (c == SDLK_3);
break;
case SDLK_KP4:
result = (c == SDLK_4);
break;
case SDLK_KP5:
result = (c == SDLK_5);
break;
case SDLK_KP6:
result = (c == SDLK_6);
break;
case SDLK_KP7:
result = (c == SDLK_7);
break;
case SDLK_KP8:
result = (c == SDLK_8);
break;
case SDLK_KP9:
result = (c == SDLK_9);
break;
}
}
}
if(result == true && modifiersAllowed == false) {
//printf("input.keysym.mod = %d\n",input.keysym.mod);
if( input.keysym.mod & (KMOD_LCTRL | KMOD_RCTRL) ||
input.keysym.mod & (KMOD_LALT | KMOD_RALT)) {
//input.keysym.mod & (KMOD_LSHIFT | KMOD_RSHIFT)) {
result = false;
}
}
string compareKeyName = SDL_GetKeyName(compareKey);
string pressKeyName = SDL_GetKeyName((SDLKey)c);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf ("In [%s::%s Line: %d] compareKey [%d - %s] pressed key [%d - %s] result = %d\n",__FILE__,__FUNCTION__,__LINE__,compareKey,compareKeyName.c_str(),c,pressKeyName.c_str(),result);
//printf ("ISPRESS compareKey [%d - %s] pressed key [%d - %s] input.keysym.sym [%d] input.keysym.unicode [%d] mod = %d result = %d\n",
// compareKey,compareKeyName.c_str(),c,pressKeyName.c_str(),input.keysym.sym,input.keysym.unicode,input.keysym.mod,result);
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] compareKey [%d - %s] pressed key [%d - %s] result = %d\n",__FILE__,__FUNCTION__,__LINE__,compareKey,compareKeyName.c_str(),c,pressKeyName.c_str(),result);
return result;
}
wchar_t extractKeyPressedUnicode(SDL_KeyboardEvent input) {
wchar_t c = SDLK_UNKNOWN;
//if(input.keysym.unicode > 0 && input.keysym.unicode < 0x80) {
if(input.keysym.unicode > 0) {
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] input.keysym.unicode = %d input.keysym.mod = %d\n",__FILE__,__FUNCTION__,__LINE__,input.keysym.unicode,input.keysym.mod);
c = input.keysym.unicode;
// if(c <= SDLK_UNKNOWN || c >= SDLK_LAST) {
// c = SDLKey(c & 0xFF);
// }
//c = toupper(c);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf ("In [%s::%s Line: %d] #1 (c & 0xFF) [%d] c = [%lc]\n",__FILE__,__FUNCTION__,__LINE__,(c & 0xFF),c);
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] #1 (c & 0xFF) [%d] c = [%lc]\n",__FILE__,__FUNCTION__,__LINE__,(c & 0xFF),c);
}
if(c == SDLK_UNKNOWN) {
c = input.keysym.sym;
}
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %u] c = [%d][%lc]\n",__FILE__,__FUNCTION__,__LINE__,c);
//c = (SDLKey)(c & 0xFF);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf ("In [%s::%s Line: %d] returning key [%d]\n",__FILE__,__FUNCTION__,__LINE__,c);
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] returning key [%d]\n",__FILE__,__FUNCTION__,__LINE__,c);
string pressKeyName = SDL_GetKeyName((SDLKey)c);
string inputKeyName = SDL_GetKeyName(input.keysym.sym);
//printf ("PRESS pressed key [%d - %s] input.keysym.sym [%d] input.keysym.unicode [%d] mod = %d\n",
// c,pressKeyName.c_str(),input.keysym.sym,input.keysym.unicode,input.keysym.mod);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf ("In [%s::%s Line: %d] pressed key [%d - %s]\n",__FILE__,__FUNCTION__,__LINE__,c,pressKeyName.c_str());
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] pressed key [%d - %s]\n",__FILE__,__FUNCTION__,__LINE__,c,pressKeyName.c_str());
return c;
}
SDLKey extractKeyPressed(SDL_KeyboardEvent input) {
SDLKey c = SDLK_UNKNOWN;
//if(input.keysym.unicode > 0 && input.keysym.unicode < 0x80) {
if(input.keysym.unicode > 0) {
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] input.keysym.unicode = %d input.keysym.mod = %d\n",__FILE__,__FUNCTION__,__LINE__,input.keysym.unicode,input.keysym.mod);
c = (SDLKey)input.keysym.unicode;
// if(c <= SDLK_UNKNOWN || c >= SDLK_LAST) {
// c = SDLKey(c & 0xFF);
// }
//c = toupper(c);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf ("In [%s::%s Line: %d] #1 (c & 0xFF) [%d]\n",__FILE__,__FUNCTION__,__LINE__,(c & 0xFF));
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] #1 (c & 0xFF) [%d]\n",__FILE__,__FUNCTION__,__LINE__,(c & 0xFF));
}
if(c <= SDLK_UNKNOWN || c >= SDLK_LAST) {
c = input.keysym.sym;
}
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %u] c = [%d]\n",__FILE__,__FUNCTION__,__LINE__,c);
//c = (SDLKey)(c & 0xFF);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf ("In [%s::%s Line: %d] returning key [%d]\n",__FILE__,__FUNCTION__,__LINE__,c);
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] returning key [%d]\n",__FILE__,__FUNCTION__,__LINE__,c);
string pressKeyName = SDL_GetKeyName((SDLKey)c);
string inputKeyName = SDL_GetKeyName(input.keysym.sym);
//printf ("PRESS pressed key [%d - %s] input.keysym.sym [%d] input.keysym.unicode [%d] mod = %d\n",
// c,pressKeyName.c_str(),input.keysym.sym,input.keysym.unicode,input.keysym.mod);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf ("In [%s::%s Line: %d] pressed key [%d - %s]\n",__FILE__,__FUNCTION__,__LINE__,c,pressKeyName.c_str());
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] pressed key [%d - %s]\n",__FILE__,__FUNCTION__,__LINE__,c,pressKeyName.c_str());
return c;
}
bool isAllowedInputTextKey(wchar_t &key) {
bool result = (
key != SDLK_DELETE &&
key != SDLK_BACKSPACE &&
key != SDLK_TAB &&
key != SDLK_CLEAR &&
key != SDLK_RETURN &&
key != SDLK_PAUSE &&
key != SDLK_UP &&
key != SDLK_DOWN &&
key != SDLK_RIGHT &&
key != SDLK_LEFT &&
key != SDLK_INSERT &&
key != SDLK_HOME &&
key != SDLK_END &&
key != SDLK_PAGEUP &&
key != SDLK_PAGEDOWN &&
key != SDLK_F1 &&
key != SDLK_F2 &&
key != SDLK_F3 &&
key != SDLK_F4 &&
key != SDLK_F5 &&
key != SDLK_F6 &&
key != SDLK_F7 &&
key != SDLK_F8 &&
key != SDLK_F9 &&
key != SDLK_F10 &&
key != SDLK_F11 &&
key != SDLK_F12 &&
key != SDLK_F13 &&
key != SDLK_F14 &&
key != SDLK_F15 &&
key != SDLK_NUMLOCK &&
key != SDLK_CAPSLOCK &&
key != SDLK_SCROLLOCK &&
key != SDLK_RSHIFT &&
key != SDLK_LSHIFT &&
key != SDLK_RCTRL &&
key != SDLK_LCTRL &&
key != SDLK_RALT &&
key != SDLK_LALT &&
key != SDLK_RMETA &&
key != SDLK_LMETA &&
key != SDLK_LSUPER &&
key != SDLK_RSUPER &&
key != SDLK_MODE &&
key != SDLK_HELP &&
key != SDLK_PRINT &&
key != SDLK_SYSREQ &&
key != SDLK_BREAK &&
key != SDLK_MENU &&
key != SDLK_POWER);
string inputKeyName = SDL_GetKeyName((SDLKey)key);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] pressed key [%d - %s] result = %d\n",__FILE__,__FUNCTION__,__LINE__,key,inputKeyName.c_str(),result);
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] pressed key [%d - %s] result = %d\n",__FILE__,__FUNCTION__,__LINE__,key,inputKeyName.c_str(),result);
return result;
}
bool isAllowedInputTextKey(SDLKey key) {
bool result = (
key != SDLK_DELETE &&
key != SDLK_BACKSPACE &&
key != SDLK_TAB &&
key != SDLK_CLEAR &&
key != SDLK_RETURN &&
key != SDLK_PAUSE &&
key != SDLK_UP &&
key != SDLK_DOWN &&
key != SDLK_RIGHT &&
key != SDLK_LEFT &&
key != SDLK_INSERT &&
key != SDLK_HOME &&
key != SDLK_END &&
key != SDLK_PAGEUP &&
key != SDLK_PAGEDOWN &&
key != SDLK_F1 &&
key != SDLK_F2 &&
key != SDLK_F3 &&
key != SDLK_F4 &&
key != SDLK_F5 &&
key != SDLK_F6 &&
key != SDLK_F7 &&
key != SDLK_F8 &&
key != SDLK_F9 &&
key != SDLK_F10 &&
key != SDLK_F11 &&
key != SDLK_F12 &&
key != SDLK_F13 &&
key != SDLK_F14 &&
key != SDLK_F15 &&
key != SDLK_NUMLOCK &&
key != SDLK_CAPSLOCK &&
key != SDLK_SCROLLOCK &&
key != SDLK_RSHIFT &&
key != SDLK_LSHIFT &&
key != SDLK_RCTRL &&
key != SDLK_LCTRL &&
key != SDLK_RALT &&
key != SDLK_LALT &&
key != SDLK_RMETA &&
key != SDLK_LMETA &&
key != SDLK_LSUPER &&
key != SDLK_RSUPER &&
key != SDLK_MODE &&
key != SDLK_HELP &&
key != SDLK_PRINT &&
key != SDLK_SYSREQ &&
key != SDLK_BREAK &&
key != SDLK_MENU &&
key != SDLK_POWER);
string inputKeyName = SDL_GetKeyName(key);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] pressed key [%d - %s] result = %d\n",__FILE__,__FUNCTION__,__LINE__,key,inputKeyName.c_str(),result);
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] pressed key [%d - %s] result = %d\n",__FILE__,__FUNCTION__,__LINE__,key,inputKeyName.c_str(),result);
return result;
}
}}//end namespace