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b50cb7770c194de2d7c0df6a3df1f6d76e6dc85a
glest-source/source/shared_lib/sources/graphics/gl
History
titiger a37e7b398e blend mode set to normal after particle rendering
2014-11-28 23:52:13 +01:00
..
base_renderer.cpp
applied heightmap addition to map editor -> thanks muwum
2013-06-21 18:21:07 +00:00
context_gl.cpp
…
font_gl.cpp
- updated to properly use fontconfig for finding fonts
2012-01-05 22:35:05 +00:00
font_textFTGL.cpp
- coverity based bug fixes - round #1
2013-12-13 23:04:12 -08:00
model_gl.cpp
moved model constructor always behind factory
2013-12-05 21:28:20 +01:00
model_renderer_gl.cpp
attempt to implement will's mesh merging for better render performance
2013-06-20 07:24:09 +00:00
opengl.cpp
- got built in memory leak working. Just edit leak_dumper.h and uncomment:
2012-04-14 21:21:09 +00:00
particle_renderer_gl.cpp
blend mode set to normal after particle rendering
2014-11-28 23:52:13 +01:00
shader_gl.cpp
code cleanup based on cppcheck results
2013-05-17 03:59:34 +00:00
text_renderer_gl.cpp
fixed some vc++ compiler warnings
2013-11-14 13:56:05 +00:00
texture_gl.cpp
- moved core game data asset loading into lazy load methods to try to improve the startup speed of megaglest.
2013-12-27 22:00:29 -08:00
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