This website requires JavaScript.
Explore
Help
Sign In
mirror-games
/
glest-source
Watch
1
Star
0
Fork
0
You've already forked glest-source
mirror of
https://github.com/glest/glest-source.git
synced
2025-10-03 10:51:55 +02:00
Code
Issues
Projects
Releases
Wiki
Activity
Files
b72f4857d7c243d3e6673d1036ef8c5f7c3a1568
glest-source
/
source
/
glest_game
/
graphics
History
titiger
b72f4857d7
multi projectiles with different timings and particle systems
2014-07-18 01:04:36 +02:00
..
particle_type.cpp
multi projectiles with different timings and particle systems
2014-07-18 01:04:36 +02:00
particle_type.h
- in progress work to try to get attack boosts loading from a saved game (not working yet and commented out)
2013-12-21 21:53:27 -08:00
renderer.cpp
Shake without effecting the real camera pos
2014-02-04 21:14:52 +01:00
renderer.h
- in team mode always render two set of resources:
2014-01-29 22:47:55 -08:00
unit_particle_type.cpp
unit particles can be bound to first vertice of meshes ( <meshName value="part1.001" /> )
2014-01-04 18:40:00 +01:00
unit_particle_type.h
unit particles can be bound to first vertice of meshes ( <meshName value="part1.001" /> )
2014-01-04 18:40:00 +01:00