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mirror-games/glest-source
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b928bbbb40ea26a153ff866a88ec06a23b59c6e4
glest-source/source/shared_lib/include
History
SoftCoder b34003b4a5 - enable using steam statistics to save players network based game end game stats to steam
2017-10-07 02:40:34 -07:00
..
compression
- add compressed network messages for nmtLaunch and nmtBroadCastSetup (not backward compatible)
2015-12-31 13:12:26 -08:00
feathery_ftp
- updated code to protect against null pointers and uninitialized values and threading issues
2013-02-04 08:30:43 +00:00
graphics
Fix issue #116 - when fonts deleted and reloaded signal back immediately to all registered controls to refresh their font
2017-01-30 11:20:01 -08:00
libircclient/include
- build fix for poor distros who have a hard time with libircclient (now we just include this small lib in the source tree) so no longer required as an external lib
2010-12-27 09:01:40 +00:00
lua
- added more lua debug info
2013-12-30 14:00:04 -08:00
map
map editor has much more powerful random height function
2015-02-10 02:06:02 +01:00
platform
- initial work to integrate theam SDK with megaglest
2017-09-23 17:15:44 -07:00
sound
force playing important sounds
2017-02-02 02:54:29 +01:00
streflop
- Check for packaged streflop and use it before using embedded copy
2017-02-05 16:48:50 -08:00
util
- enable using steam statistics to save players network based game end game stats to steam
2017-10-07 02:40:34 -07:00
xml
bugfix for bad {SCENARIODIR} replacement
2014-09-24 01:16:28 +02:00
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