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76 lines
2.0 KiB
C++
76 lines
2.0 KiB
C++
// ==============================================================
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// This file is part of Glest Shared Library (www.glest.org)
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//
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// Copyright (C) 2001-2008 Martio Figueroa
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//
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// You can redistribute this code and/or modify it under
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// the terms of the GNU General Public License as published
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// by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version
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// ==============================================================
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#ifndef _SHARED_GRAPHICS_GL_TEXTUREGL_H_
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#define _SHARED_GRAPHICS_GL_TEXTUREGL_H_
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#include "texture.h"
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#include "opengl.h"
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#include "leak_dumper.h"
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namespace Shared{ namespace Graphics{ namespace Gl{
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// =====================================================
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// class TextureGl
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// =====================================================
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class TextureGl{
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protected:
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GLuint handle;
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public:
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GLuint getHandle() const {return handle;}
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};
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// =====================================================
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// class Texture1DGl
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// =====================================================
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class Texture1DGl: public Texture1D, public TextureGl{
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public:
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virtual void init(Filter filter, int maxAnisotropy= 1);
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virtual void end();
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};
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// =====================================================
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// class Texture2DGl
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// =====================================================
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class Texture2DGl: public Texture2D, public TextureGl{
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public:
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virtual void init(Filter filter, int maxAnisotropy= 1);
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virtual void end();
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};
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// =====================================================
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// class Texture3DGl
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// =====================================================
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class Texture3DGl: public Texture3D, public TextureGl{
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public:
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virtual void init(Filter filter, int maxAnisotropy= 1);
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virtual void end();
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};
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// =====================================================
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// class TextureCubeGl
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// =====================================================
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class TextureCubeGl: public TextureCube, public TextureGl{
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public:
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virtual void init(Filter filter, int maxAnisotropy= 1);
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virtual void end();
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};
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}}}//end namespace
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#endif
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