Logo
Explore Help
Sign In
mirror-games/glest-source
1
0
Fork 0
You've already forked glest-source
mirror of https://github.com/glest/glest-source.git synced 2025-09-27 16:09:00 +02:00
Code Issues Projects Releases Wiki Activity
Files
ba3e5a6030eca8284fa2bb3117553fd6422539ae
glest-source/source/shared_lib/sources
History
Mark Vejvoda ba3e5a6030 added ip address for socket write errors
2013-11-09 19:32:13 +00:00
..
compression
updated for vc++ 2012 x64 compile
2013-11-03 01:51:20 +00:00
feathery_ftp
- updated code to protect against null pointers and uninitialized values and threading issues
2013-02-04 08:30:43 +00:00
graphics
remove font macro since it always made cppcheck report bad things about the code
2013-11-07 20:41:05 +00:00
libircclient
Mark all scripts as exectuable
2013-01-02 15:57:17 +00:00
lua
fixed loading scenario to read lua number as a float
2013-09-19 07:12:48 +00:00
map
- added game statistics gathering and saving on masterserver.
2013-10-31 00:57:36 +00:00
miniz
saved games for rejoining in progress games saves to .zip and sends that to clients.
2013-05-01 20:56:19 +00:00
platform
added ip address for socket write errors
2013-11-09 19:32:13 +00:00
sound
fix windows build
2013-10-03 14:04:15 +00:00
streflop
some cleanup related to bugs filed on sourceforge from the Debian games team.
2013-11-03 04:10:20 +00:00
util
added a check for data and user data paths being the same
2013-11-06 00:31:36 +00:00
xml
- bugfix for save / restore game (spelling mistake)
2013-11-04 19:16:28 +00:00
Powered by Gitea Version: 1.24.6 Page: 87ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API