This website requires JavaScript.
Explore
Help
Sign In
mirror-games
/
glest-source
Watch
1
Star
0
Fork
0
You've already forked glest-source
mirror of
https://github.com/glest/glest-source.git
synced
2025-10-02 02:16:40 +02:00
Code
Issues
Projects
Releases
Wiki
Activity
Files
bb2e2d0f641deb5f1e876ab4f69e56a6fd2fa65c
glest-source
/
source
/
shared_lib
/
include
/
util
History
Mark Vejvoda
8d4f5a9f40
i know its crazy, but attempt performance gains by avoiding use of int64 as much as possible.
2013-11-03 07:18:27 +00:00
..
utf8
- added game statistics gathering and saving on masterserver.
2013-10-31 00:57:36 +00:00
checksum.h
- added more crc capture data to track down oos
2013-10-17 06:36:28 +00:00
conversion.h
i know its crazy, but attempt performance gains by avoiding use of int64 as much as possible.
2013-11-03 07:18:27 +00:00
factory.h
…
gen_uuid.h
- added game statistics gathering and saving on masterserver.
2013-10-31 00:57:36 +00:00
leak_dumper.h
…
profiler.h
…
properties.h
…
randomgen.h
try to see if this makes disabled network crc checking more performance freindly
2013-10-20 20:06:19 +00:00
string_utils.h
…
utf8.h
- added game statistics gathering and saving on masterserver.
2013-10-31 00:57:36 +00:00
util.h
…