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bbe7042b2d86809c544313a3b22737dd4d0ffaff
glest-source/source/shared_lib/sources
History
Mark Vejvoda bbe7042b2d fixed loading scenario to read lua number as a float
2013-09-19 07:12:48 +00:00
..
compression
a bunch more code cleanup from cppcheck
2013-05-26 06:03:32 +00:00
feathery_ftp
- updated code to protect against null pointers and uninitialized values and threading issues
2013-02-04 08:30:43 +00:00
graphics
- more code cleanup and game lobby force refresh bugfix when data changes
2013-09-19 01:19:36 +00:00
libircclient
Mark all scripts as exectuable
2013-01-02 15:57:17 +00:00
lua
fixed loading scenario to read lua number as a float
2013-09-19 07:12:48 +00:00
map
- attempt to bugfix windows using proper printf syntax for data types
2012-11-10 06:37:23 +00:00
miniz
saved games for rejoining in progress games saves to .zip and sends that to clients.
2013-05-01 20:56:19 +00:00
platform
bugfix for vc++ compiling
2013-06-22 04:32:22 +00:00
sound
- tighten up code.. ensure pointers set to null after delete, etc
2013-02-01 17:25:49 +00:00
streflop
- bug fixes to stabilize the windows build
2013-02-09 06:57:05 +00:00
util
- updated to beta2 and added primitive CRC checking for network games, requies the Host user to set the following ini to enable CRC's:
2013-09-12 03:33:43 +00:00
xml
add more unit tests to cover all of the xml parser code
2013-05-28 20:56:01 +00:00
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