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mirror-games
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glest-source
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https://github.com/glest/glest-source.git
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glest-source
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source
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glest_game
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graphics
History
Mark Vejvoda
c4795eb6cb
- more fixing of map corner position actions causing memory access violations (this will further stabilize the code)
2011-02-25 04:15:22 +00:00
..
debug_renderer.cpp
- updated line endings to unix style characters to fix Bug
#3085838
2011-01-20 15:56:30 +00:00
debug_renderer.h
- updated line endings to unix style characters to fix Bug
#3085838
2011-01-20 15:56:30 +00:00
particle_type.cpp
- added code to now output all eerors to console (with option to save in log file)
2010-10-06 20:22:06 +00:00
particle_type.h
- updated line endings to unix style characters to fix Bug
#3085838
2011-01-20 15:56:30 +00:00
renderer.cpp
- more fixing of map corner position actions causing memory access violations (this will further stabilize the code)
2011-02-25 04:15:22 +00:00
renderer.h
target selection for ressource objects is done with opengl picking now
2011-02-13 14:35:17 +00:00
unit_particle_type.cpp
- added code to now output all eerors to console (with option to save in log file)
2010-10-06 20:22:06 +00:00
unit_particle_type.h
- updated line endings to unix style characters to fix Bug
#3085838
2011-01-20 15:56:30 +00:00