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glest-source
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glest-source
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source
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glest_game
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gui
History
Mark Vejvoda
c5331b7e8a
- initial work to save game state to XML. Current only saves when out of synch or game end occurs and saves to same folder as log files and file is called: megaglest-saved.xml
...
(Currently we store way too much info but this is a starting point)
2012-03-10 03:27:25 +00:00
..
display.cpp
- initial work to save game state to XML. Current only saves when out of synch or game end occurs and saves to same folder as log files and file is called: megaglest-saved.xml
2012-03-10 03:27:25 +00:00
display.h
- initial work to save game state to XML. Current only saves when out of synch or game end occurs and saves to same folder as log files and file is called: megaglest-saved.xml
2012-03-10 03:27:25 +00:00
gui.cpp
- initial work to save game state to XML. Current only saves when out of synch or game end occurs and saves to same folder as log files and file is called: megaglest-saved.xml
2012-03-10 03:27:25 +00:00
gui.h
- initial work to save game state to XML. Current only saves when out of synch or game end occurs and saves to same folder as log files and file is called: megaglest-saved.xml
2012-03-10 03:27:25 +00:00
selection.cpp
- initial work to save game state to XML. Current only saves when out of synch or game end occurs and saves to same folder as log files and file is called: megaglest-saved.xml
2012-03-10 03:27:25 +00:00
selection.h
- initial work to save game state to XML. Current only saves when out of synch or game end occurs and saves to same folder as log files and file is called: megaglest-saved.xml
2012-03-10 03:27:25 +00:00