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glest-source
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c8df9dba1cf8e58e702b787652c06f23fd000f1c
glest-source
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source
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glest_game
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graphics
History
Titus Tscharntke
91dce63aac
savegame screenshot has smaller size (configurable)/ screenshots are deleted too
2012-03-17 11:26:39 +00:00
..
debug_renderer.cpp
- phase 3 of cppcheck verbose fixes
2011-09-01 18:08:56 +00:00
debug_renderer.h
- updated line endings to unix style characters to fix Bug
#3085838
2011-01-20 15:56:30 +00:00
particle_type.cpp
- initial work to save game state to XML. Current only saves when out of synch or game end occurs and saves to same folder as log files and file is called: megaglest-saved.xml
2012-03-10 03:27:25 +00:00
particle_type.h
- initial work to save game state to XML. Current only saves when out of synch or game end occurs and saves to same folder as log files and file is called: megaglest-saved.xml
2012-03-10 03:27:25 +00:00
renderer.cpp
savegame screenshot has smaller size (configurable)/ screenshots are deleted too
2012-03-17 11:26:39 +00:00
renderer.h
savegame screenshot has smaller size (configurable)/ screenshots are deleted too
2012-03-17 11:26:39 +00:00
unit_particle_type.cpp
- initial work to save game state to XML. Current only saves when out of synch or game end occurs and saves to same folder as log files and file is called: megaglest-saved.xml
2012-03-10 03:27:25 +00:00
unit_particle_type.h
- initial work to save game state to XML. Current only saves when out of synch or game end occurs and saves to same folder as log files and file is called: megaglest-saved.xml
2012-03-10 03:27:25 +00:00