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mirror-games/glest-source
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cd4ef0eaf70dd604a7ddc4025c8bd2a394e52ef1
glest-source/source/shared_lib/include/platform
History
Mark Vejvoda cd4ef0eaf7 - proper binary path extraction on all platforms and glest.ini by default can run from search path and will try to find stuff it needs in the real binary path
- fixed error message for untis missing be_built
- fixed mg.ini for html tool and updated perl script
2011-05-03 11:15:15 +00:00
..
common
- proper binary path extraction on all platforms and glest.ini by default can run from search path and will try to find stuff it needs in the real binary path
2011-05-03 11:15:15 +00:00
miniupnpc
- updated codeblocks projects with new UPNP files
2010-12-21 05:24:22 +00:00
posix
- attempt to fix socket bug where we incorrectly polled for data using ioctl / ioctlsocket. While we stilkl do some peeks, the bulk of the socket work is now done properly by simply doing recv and thus should prove more stable and reliable as well as perform better.
2011-04-24 04:22:19 +00:00
sdl
- added verticle synch option, to enable use:
2011-04-14 05:02:32 +00:00
win32
Stuff from pabs (debian games) round #1
2011-05-03 07:58:59 +00:00
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