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mirror-games/glest-source
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cd4ef0eaf70dd604a7ddc4025c8bd2a394e52ef1
glest-source/source/shared_lib/sources/platform
History
Mark Vejvoda cd4ef0eaf7 - proper binary path extraction on all platforms and glest.ini by default can run from search path and will try to find stuff it needs in the real binary path
- fixed error message for untis missing be_built
- fixed mg.ini for html tool and updated perl script
2011-05-03 11:15:15 +00:00
..
common
- proper binary path extraction on all platforms and glest.ini by default can run from search path and will try to find stuff it needs in the real binary path
2011-05-03 11:15:15 +00:00
macosx
- added GeoVah's initila Mac osX support (via cmake)
2010-09-16 15:15:42 +00:00
miniupnpc
- added screenshot file format to options menu
2011-04-02 21:17:17 +00:00
posix
-fixed AllowGameDataSynchCheck=true so it works properly again
2011-04-26 23:34:48 +00:00
sdl
- added new ini setting to see if this helps fix non power of two texture loading for some ATI video cards, user needs to set this in the ini:
2011-04-28 07:48:19 +00:00
unix
- bugfix to fallback to a default configured font if the specified font in the ini property fails to load. The default font is 'fixed' but can be overriden in the ini using:
2010-10-09 20:35:53 +00:00
win32
- performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method.
2011-03-28 03:54:23 +00:00
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