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ce6068b65ad7d26a0a52907deedfa37a6c035ff3
glest-source/source/shared_lib/include/platform/sdl
History
Mark Vejvoda 8ebd901dfa Fixed the following nasty bugs:
- memory corruption when mouse click happens because there are more than 3 possible values for mouse button click
- Recursive crash when outputting string representation of unitRef.
2010-06-02 08:03:56 +00:00
..
factory_repository.h
Added support for OpenAL in win32
2010-04-06 05:30:22 +00:00
gl_wrap.h
- updates to Chinese font support so Linux will compile
2010-05-03 06:25:54 +00:00
noimpl.h
Converted win32 project to use SDL so that more code is shared and cross platform friendly. This fixes the issue with using the mouse to scroll the camera.
2010-03-30 00:25:35 +00:00
platform_main.h
Converted win32 project to use SDL so that more code is shared and cross platform friendly. This fixes the issue with using the mouse to scroll the camera.
2010-03-30 00:25:35 +00:00
platform_util.h
Moved most of the code from platform specific platform_util into a shared platform_common area
2010-04-30 18:16:54 +00:00
sdl_private.h
Moved most of the code from platform specific platform_util into a shared platform_common area
2010-04-30 18:16:54 +00:00
thread.h
- added safe mutex wrapper class
2010-06-02 01:37:45 +00:00
window.h
Fixed the following nasty bugs:
2010-06-02 08:03:56 +00:00
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