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mirror-games/glest-source
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ceb799a66ef998370e3d08c54d5d24bdf9f2951d
glest-source/source/shared_lib/sources
History
Mark Vejvoda ceb799a66e - attempt to ensure color picking ALWAYS has unique colors
- better handling of scenario's that are missing techtrees
2013-11-24 04:44:12 +00:00
..
compression
updated for vc++ 2012 x64 compile
2013-11-03 01:51:20 +00:00
feathery_ftp
- a few minor bug fixes related to code warnings
2013-11-19 06:14:06 +00:00
graphics
- attempt to ensure color picking ALWAYS has unique colors
2013-11-24 04:44:12 +00:00
libircclient
Mark all scripts as exectuable
2013-01-02 15:57:17 +00:00
lua
fixed some vc++ compiler warnings
2013-11-14 13:56:05 +00:00
map
- updated to support building with clang compiler (And cleaned up clang warnings from initial compile). Edit build-mg.sh and read the clang section as to how to build.
2013-11-19 21:57:28 +00:00
miniz
saved games for rejoining in progress games saves to .zip and sends that to clients.
2013-05-01 20:56:19 +00:00
platform
- code cleanup based on additional gcc warnings
2013-11-19 06:42:32 +00:00
sound
fix windows build
2013-10-03 14:04:15 +00:00
streflop
some cleanup related to bugs filed on sourceforge from the Debian games team.
2013-11-03 04:10:20 +00:00
util
- a few minor bug fixes related to code warnings
2013-11-19 06:14:06 +00:00
xml
- a few minor bug fixes related to code warnings
2013-11-19 06:14:06 +00:00
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