Logo
Explore Help
Sign In
mirror-games/glest-source
1
0
Fork 0
You've already forked glest-source
mirror of https://github.com/glest/glest-source.git synced 2025-10-04 03:11:53 +02:00
Code Issues Projects Releases Wiki Activity
Files
d22c10ccda3807c1b3d8084c80f48553da1b011d
glest-source/source/shared_lib/include/util
History
Mark Vejvoda b5e26070b1 - updated to beta2 and added primitive CRC checking for network games, requies the Host user to set the following ini to enable CRC's:
EnableNetworkGameSynchChecks=true
2013-09-12 03:33:43 +00:00
..
utf8
Remove executable bit (svn propdel svn:executable) off files which don't need it
2013-01-02 15:03:44 +00:00
checksum.h
- updated to beta2 and added primitive CRC checking for network games, requies the Host user to set the following ini to enable CRC's:
2013-09-12 03:33:43 +00:00
conversion.h
…
factory.h
- tighten up code.. ensure pointers set to null after delete, etc
2013-02-01 17:25:49 +00:00
gen_uuid.h
added unique playerid for every client
2013-06-01 02:31:12 +00:00
leak_dumper.h
- attempt to bugfix windows using proper printf syntax for data types
2012-11-10 06:37:23 +00:00
profiler.h
…
properties.h
tracking down bug on i386 platform
2013-06-01 17:23:51 +00:00
randomgen.h
…
string_utils.h
- ripped out a lot of unused code dealing with utf8
2012-11-15 08:12:40 +00:00
utf8.h
…
util.h
bugfixes for attack boost did not properly rollback boost value sometimes for multiplier style boosts
2013-06-06 04:10:49 +00:00
Powered by Gitea Version: 1.24.6 Page: 7084ms Template: 22ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API