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glest-source
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dba93e2bf42f4785c1ba5481942f4a6ea7ea6fb7
glest-source
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source
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Titus Tscharntke
dba93e2bf4
I think the frames stored in messages are no network frames but world frames
2013-03-25 20:55:28 +00:00
..
g3d_viewer
- updated code to protect against null pointers and uninitialized values and threading issues
2013-02-04 08:30:43 +00:00
glest_game
I think the frames stored in messages are no network frames but world frames
2013-03-25 20:55:28 +00:00
glest_map_editor
- updated cmake to only place binaries in dev friendly folder if a new option is passed (enabled by default using the build script)
2013-01-15 20:13:18 +00:00
masterserver
- update masterserver so it inserts in progress games properly if they are missing
2013-03-01 17:17:51 +00:00
shared_lib
- try to improve network performance
2013-03-23 23:18:50 +00:00
tools
Changes to olaus' techtree HTML docs script:
2013-03-17 18:55:59 +00:00