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mirror-games/glest-source
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dbee447a9ab7da9df57c7d71bfabd7e00fc6a4b0
glest-source/source/shared_lib/include/platform/sdl
History
titiger dbee447a9a eventSdlKeyDown
Give the real SDL_KEYDOWN to the Window/Program states.
This fixes issues with group keys and SDL2.
2015-10-30 01:04:01 +01:00
..
data_types.h
- added game statistics gathering and saving on masterserver.
2013-10-31 00:57:36 +00:00
factory_repository.h
Merge branch 'master' of github-softcoder-megaglest:MegaGlest/megaglest-source
2013-12-14 02:45:25 -08:00
gl_wrap.h
- got sdl2 branch compiling and game loads
2015-09-28 23:28:11 -07:00
noimpl.h
- attempt to cleanup for debian compliance (proper copyright, etc)
2012-10-30 06:48:12 +00:00
platform_main.h
- got sdl2 branch compiling and game loads
2015-09-28 23:28:11 -07:00
platform_util.h
- added reg file for windows users to manually disable packet throttling
2014-01-01 13:24:24 -08:00
sdl_private.h
- added leak_dumper header all over the place (not yet functional in linux)
2010-09-07 05:25:40 +00:00
thread.h
- attempt to add crude thread state tracking in thread class and force thread to die if it appears to be stuck (and output to console)
2013-12-30 21:23:49 -08:00
window_gl.h
- trying to fix issue #71 alt-enter toggle
2015-10-28 16:07:15 -07:00
window.h
eventSdlKeyDown
2015-10-30 01:04:01 +01:00
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