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mirror-games/glest-source
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dc0315d0d6cceccbb7da1055b7714a3e3dea2191
glest-source/source/shared_lib/include/graphics
History
PolitikerNEU c703de994f Tried to fix the wrong error message given if the file could not be found
2010-06-01 18:40:14 +00:00
..
BMPReader.h
…
FileReader.h
Tried to fix the wrong error message given if the file could not be found
2010-06-01 18:40:14 +00:00
font.h
Added initial code changes to support Chinese Fonts
2010-05-03 06:16:32 +00:00
ImageReaders.h
…
interpolation.h
- removed interpolation thread as it did nothing to help performance.
2010-05-12 21:49:12 +00:00
JPGReader.h
…
math_util.h
some changes to how we use streflop:
2010-05-28 05:31:17 +00:00
matrix.h
some changes to how we use streflop:
2010-05-28 05:31:17 +00:00
model_renderer.h
fixed teamcolor bug from last code checkins dealing with threaded interpolation
2010-05-10 19:35:56 +00:00
model.h
…
particle.h
Ported streflop code to win32
2010-04-24 11:15:15 +00:00
pixmap.h
Bugfix for win32 loading jpg texture's
2010-04-09 06:51:13 +00:00
PNGReader.h
…
texture_manager.h
Added code to support toggling between windowed and fullscreen mode for win32 platform.
2010-04-05 20:42:05 +00:00
texture.h
Added code to support toggling between windowed and fullscreen mode for win32 platform.
2010-04-05 20:42:05 +00:00
TGAReader.h
…
vec.h
- experiemental code to process interpolation calcs in a background thread
2010-05-10 17:50:57 +00:00
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