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ddca84a8b4fc119fe5c353c11d51dec0f455742d
glest-source/source/shared_lib/sources
History
Mark Vejvoda ddca84a8b4 - default to regular selection buffer selection, but make optional support for color picking or frustum picking in case some players need it.
2011-12-14 02:25:14 +00:00
..
feathery_ftp
- fixed win32 build
2011-12-02 18:05:54 +00:00
graphics
- default to regular selection buffer selection, but make optional support for color picking or frustum picking in case some players need it.
2011-12-14 02:25:14 +00:00
libircclient
- updates in prep for 3.5.2
2011-05-25 16:11:49 +00:00
lua
- performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method.
2011-03-28 03:54:23 +00:00
map
- centralized finding map files and validation of map files. a New report at game start shows a list of invalid maps which will be ignored
2011-12-05 05:26:48 +00:00
platform
- fixed pixel buffer logic on windows (wacky vc++ 2008 doesn't properly allocate memory on vector.reserve();
2011-12-13 22:21:21 +00:00
sound
- cleanup of masterserver global flag
2011-12-02 22:04:02 +00:00
streflop
Added cmake build files (thanks RCL)
2010-06-05 17:34:55 +00:00
util
- cleanup of masterserver global flag
2011-12-02 22:04:02 +00:00
xml
allow attack boost to apply to self via attribute include-self="true"
2011-11-04 04:51:12 +00:00
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