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26 lines
882 B
C++
26 lines
882 B
C++
// ==============================================================
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// This file is part of Glest Shared Library (www.glest.org)
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//
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// Copyright (C) 2001-2008 Martiño Figueroa
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//
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// You can redistribute this code and/or modify it under
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// the terms of the GNU General Public License as published
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// by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version
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// ==============================================================
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#include "model_gl.h"
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namespace Shared {
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namespace Graphics {
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namespace Gl {
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ModelGl::ModelGl(const string &path, TextureManager* textureManager, bool deletePixMapAfterLoad, std::map<string, vector<pair<string, string> > > *loadedFileList, string *sourceLoader) {
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setTextureManager(textureManager);
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load(path, deletePixMapAfterLoad, loadedFileList, sourceLoader);
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}
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}
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}
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}//end namespace
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