Files
glest-source/source/shared_lib/sources/graphics/texture_manager.cpp
2018-05-06 00:01:36 +02:00

163 lines
4.1 KiB
C++

// ==============================================================
// This file is part of Glest Shared Library (www.glest.org)
//
// Copyright (C) 2001-2008 Martiño Figueroa
//
// You can redistribute this code and/or modify it under
// the terms of the GNU General Public License as published
// by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version
// ==============================================================
#include "texture_manager.h"
#include <cstdlib>
#include <stdexcept>
#include "graphics_interface.h"
#include "graphics_factory.h"
#include "util.h"
#include "platform_util.h"
#include "leak_dumper.h"
using namespace Shared::Util;
using namespace Shared::Platform;
namespace Shared {
namespace Graphics {
// =====================================================
// class TextureManager
// =====================================================
TextureManager::TextureManager() {
if (GlobalStaticFlags::getIsNonGraphicalModeEnabled() == true) {
throw megaglest_runtime_error("Loading graphics in headless server mode not allowed!");
}
textureFilter = Texture::fBilinear;
maxAnisotropy = 1;
}
TextureManager::~TextureManager() {
end();
}
void TextureManager::initTexture(Texture *texture) {
if (texture != NULL) {
texture->init(textureFilter, maxAnisotropy);
}
}
void TextureManager::endTexture(Texture *texture, bool mustExistInList) {
if (texture != NULL) {
bool found = false;
for (unsigned int idx = 0; idx < textures.size(); idx++) {
Texture *curTexture = textures[idx];
if (curTexture == texture) {
found = true;
textures.erase(textures.begin() + idx);
break;
}
}
if (found == false && mustExistInList == true) {
throw std::runtime_error("found == false in endTexture");
}
texture->end();
delete texture;
}
}
void TextureManager::endLastTexture(bool mustExistInList) {
bool found = false;
if (textures.size() > 0) {
found = true;
int index = (int) textures.size() - 1;
Texture *curTexture = textures[index];
textures.erase(textures.begin() + index);
curTexture->end();
delete curTexture;
}
if (found == false && mustExistInList == true) {
throw std::runtime_error("found == false in endLastTexture");
}
}
void TextureManager::init(bool forceInit) {
for (unsigned int i = 0; i < textures.size(); ++i) {
Texture *texture = textures[i];
if (texture == NULL) {
throw std::runtime_error("texture == NULL during init");
}
if (forceInit == true) {
texture->reseInitState();
}
if (forceInit == true) {
texture->end(false);
}
texture->init(textureFilter, maxAnisotropy);
}
}
void TextureManager::end() {
for (unsigned int i = 0; i < textures.size(); ++i) {
if (textures[i] != NULL) {
textures[i]->end();
delete textures[i];
}
}
textures.clear();
}
void TextureManager::setFilter(Texture::Filter textureFilter) {
this->textureFilter = textureFilter;
}
void TextureManager::setMaxAnisotropy(int maxAnisotropy) {
this->maxAnisotropy = maxAnisotropy;
}
Texture *TextureManager::getTexture(const string &path) {
for (unsigned int i = 0; i < textures.size(); ++i) {
if (textures[i]->getPath() == path) {
return textures[i];
}
}
return NULL;
}
Texture1D *TextureManager::newTexture1D() {
Texture1D *texture1D = GraphicsInterface::getInstance().getFactory()->newTexture1D();
textures.push_back(texture1D);
return texture1D;
}
Texture2D *TextureManager::newTexture2D() {
Texture2D *texture2D = GraphicsInterface::getInstance().getFactory()->newTexture2D();
textures.push_back(texture2D);
return texture2D;
}
Texture3D *TextureManager::newTexture3D() {
Texture3D *texture3D = GraphicsInterface::getInstance().getFactory()->newTexture3D();
textures.push_back(texture3D);
return texture3D;
}
TextureCube *TextureManager::newTextureCube() {
TextureCube *textureCube = GraphicsInterface::getInstance().getFactory()->newTextureCube();
textures.push_back(textureCube);
return textureCube;
}
}
}//end namespace