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mirror-games/glest-source
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ea2b4bcc7f803076116f3b937baae57fd943e17c
glest-source/source
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titiger ea2b4bcc7f Headless servers should not precalculate CRCs.
This creates too much load when more than one server is running on 
the same machine.
2014-09-25 23:50:37 +02:00
..
g3d_viewer
- missed a few other refs to xerces in cmake scripts
2014-01-25 18:27:08 -08:00
glest_game
Headless servers should not precalculate CRCs.
2014-09-25 23:50:37 +02:00
glest_map_editor
- missed some updates
2014-01-24 09:50:17 -08:00
masterserver
Merge branch 'master' of https://github.com/MegaGlest/megaglest-source
2014-01-18 17:16:44 -06:00
shared_lib
bugfix for bad {SCENARIODIR} replacement
2014-09-24 01:16:28 +02:00
tests
- updated unit test to compile on windows
2014-02-07 15:42:00 -08:00
tools
newest blender exporter from Yggdrasil (thanks!!) . Works with blender 2.69 and later and fixes a serious bug with normals and too many exported vertices.
2014-01-17 23:14:40 +01:00
.gitignore
Added Doxygen support
2014-07-20 11:07:51 -06:00
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