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mirror-games
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glest-source
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glest-source
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Mark Vejvoda
8b5e681ae5
updated for vc++ 2012 x64 compile
2013-11-03 01:51:20 +00:00
..
particle_type.cpp
- attempt to see if this makes stability better
2013-10-02 20:22:10 +00:00
particle_type.h
and one more "int" which should be "float" ( at the moment )
2013-10-02 22:31:04 +00:00
renderer.cpp
updated for vc++ 2012 x64 compile
2013-11-03 01:51:20 +00:00
renderer.h
- windows x64 updates to get things compiling on vc2012 x64
2013-11-02 11:04:52 +00:00
unit_particle_type.cpp
- attempt to see if this makes stability better
2013-10-02 20:22:10 +00:00
unit_particle_type.h
- attempt to see if this makes stability better
2013-10-02 20:22:10 +00:00