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eb6466889fa9824661021c96c1cadf6a44b10be4
glest-source/source/shared_lib/sources/graphics/gl
History
Mark Vejvoda eb6466889f do not crash and exit game when core data textures are not found
2013-11-06 02:02:00 +00:00
..
base_renderer.cpp
applied heightmap addition to map editor -> thanks muwum
2013-06-21 18:21:07 +00:00
context_gl.cpp
- added ability to check if compiler supports SSE and if not fallback to X87 for streflop.
2011-12-23 08:20:54 +00:00
font_gl.cpp
- updated to properly use fontconfig for finding fonts
2012-01-05 22:35:05 +00:00
font_text_freetypegl.cpp
- removed unused includes of fontconfig to cleanup some code
2012-10-30 20:03:23 +00:00
font_textFTGL.cpp
a bunch more code cleanup from cppcheck
2013-05-26 06:03:32 +00:00
model_renderer_gl.cpp
attempt to implement will's mesh merging for better render performance
2013-06-20 07:24:09 +00:00
opengl.cpp
- got built in memory leak working. Just edit leak_dumper.h and uncomment:
2012-04-14 21:21:09 +00:00
particle_renderer_gl.cpp
fixed windows build
2013-10-03 00:45:51 +00:00
shader_gl.cpp
code cleanup based on cppcheck results
2013-05-17 03:59:34 +00:00
text_renderer_gl.cpp
- fixed a few issues found by JeffM (debian games team irc channel) while testing on Windows 7 64 bit
2013-01-30 06:08:14 +00:00
texture_gl.cpp
do not crash and exit game when core data textures are not found
2013-11-06 02:02:00 +00:00
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