Files
glest-source/source/shared_lib/sources/graphics/gl/font_gl.cpp
Mark Vejvoda 50347b0a66 - cleanup of font work:
- removed uneeded code
  - set default scale font value to 0.8 to fit nicely on screen
  - added two new optional settings for ini or lng files to control scale and y centering:
  FONT_SCALE_SIZE=0.8
  FONT_SCALE_CENTERH_FACTOR=3.0
2011-07-02 01:56:06 +00:00

97 lines
2.1 KiB
C++

// ==============================================================
// This file is part of Glest Shared Library (www.glest.org)
//
// Copyright (C) 2001-2008 Martio Figueroa
//
// You can redistribute this code and/or modify it under
// the terms of the GNU General Public License as published
// by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version
// ==============================================================
#include "font_gl.h"
#include "opengl.h"
#include "gl_wrap.h"
#include "leak_dumper.h"
namespace Shared { namespace Graphics { namespace Gl {
using namespace Platform;
// =====================================================
// class Font2DGl
// =====================================================
string FontGl::default_fonttype = "fixed";
void Font2DGl::init() {
if(inited == false) {
if(getTextHandler() == NULL) {
assertGl();
handle= glGenLists(charCount);
assertGl();
createGlFontBitmaps(handle, type, size, width, charCount, metrics);
assertGl();
}
inited= true;
}
}
void Font2DGl::end() {
if(inited) {
if(getTextHandler() == NULL) {
assertGl();
//assert(glIsList(handle));
glDeleteLists(handle, 1);
assertGl();
}
inited = false;
}
}
// =====================================================
// class Font3DGl
// =====================================================
void Font3DGl::init() {
if(inited == false) {
if(getTextHandler() == NULL) {
assertGl();
handle= glGenLists(charCount);
createGlFontOutlines(handle, type, width, depth, charCount, metrics);
assertGl();
}
inited= true;
}
}
void Font3DGl::end() {
if(inited) {
if(getTextHandler() == NULL) {
assertGl();
assert(glIsList(handle));
glDeleteLists(handle, 1);
assertGl();
}
}
}
}}}//end namespace
namespace Shared { namespace Graphics {
using namespace Gl;
Font3D * ConvertFont2DTo3D(Font2D *font) {
Font3D *result = new Font3DGl();
result->setSize(font->getSize());
result->setType("",font->getType());
result->setWidth(font->getWidth());
result->init();
return result;
}
}}